Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]

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Earth Fall

by jayitinc - 48 Hour Compo Entry

Fall through the earth dodging red blocks.

Use the mouse to move the player and dodge the red squares.

Used To Develop:
-Unity 3D
-C# (Scripting)

Downloads and Links




atombrot says ...
Apr 28, 2014 @ 2:55am

Nice idaa for the theme. The game is simple, but fun. Just when I thought it started to get boring, the shooting dots came into play ande made everything a lot trickier.

FileCorrupted says ...
Apr 28, 2014 @ 2:58am

It was OK but way to easy, and got really boring really fast

DrPrettyPatty says ...
Apr 28, 2014 @ 3:02am

I agree with atombot... great pacing on that, I was about to quit when the moving dots came in and brought me back in :) It has simple gameplay but a lot of polish, great job!

Move127 says ...
Apr 28, 2014 @ 3:53am

Pretty fun and gets difficult the longer your last.

Afal says ...
Apr 28, 2014 @ 5:52pm

I like the simplicity in in this :)

jayitinc says ...
Apr 28, 2014 @ 11:30pm

Yeah now that I look back on it, I should have added the level 10 surprise earlier.

Ariake81 says ...
Apr 28, 2014 @ 11:31pm

good speed and control, nice work!

quantumpotato says ...
Apr 28, 2014 @ 11:32pm

I like it. When do the moving dots come in? I got to level7. I think it should go faster, faster.

borrismoose says ...
Apr 28, 2014 @ 11:33pm

Good job at getting levels / difficulty increase / medals into the game, its a simple time waster but those little extras give it more intrigue.

Apr 28, 2014 @ 11:37pm

Very nice! It was fun but simple at the same time. Great work!

jellyfishlion says ...
Apr 30, 2014 @ 8:23pm

A very simple yet fun game. :) Good job!

Bashosha says ...
Apr 30, 2014 @ 8:39pm

I love it =D

Figglewatts says ...
May 3, 2014 @ 9:29am

Game idea is pretty simple, but fun to play at first. It got dull quite quickly though, maybe introduce new mechanics quite quickly?

mrexcessive says ...
May 4, 2014 @ 6:31pm

Hi. Was going to post saying not hard enough and maybe need to target player's position a bit more, then reached Silver/level 10 and things changed! Maybe could escalate a bit more quickly though. Good job!

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