Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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by lekochen - 48 Hour Compo Entry

This game is inspired by a social movement recently in Taiwan.
I only got a few hours to make this, but I guess that's okay.

Press SPACE to continue, ARROW KEYS to move.

Hint: It won't last long.

Downloads and Links




Woftles says ...
Apr 28, 2014 @ 3:47am

Lovely story, especially given the short time period.

Redream says ...
Apr 28, 2014 @ 4:13am

I cried. Nice story.

microapple says ...
Apr 28, 2014 @ 4:14am

Cool concept. Not that much gameplay, but the story was intriguing.

Boodog says ...
Apr 28, 2014 @ 4:41am

I liked this. Good job!

aeveis says ...
Apr 28, 2014 @ 4:42am

the speeding up was cool, and nice presentation, though not much of a game.

zanenga says ...
Apr 28, 2014 @ 4:43am

I like the story and lesson! No "gameplay", though.

sknoslo says ...
Apr 28, 2014 @ 4:46am

Cool story. I feel like it could be a really great intro to a larger game of some sort.

renatopp says ...
Apr 28, 2014 @ 4:50am

Same as microapple

IAmSpencer says ...
Apr 28, 2014 @ 5:02am

good take on the theme, and great story. I thought the lack of gameplay would make it boring, but I sat through the whole thing interested up to the end. Well done :)

cr2crstudios says ...
Apr 28, 2014 @ 5:13am

Genuinely made me laugh. I like it! :D

martijn says ...
Apr 28, 2014 @ 11:10am

Great storytelling here. I love the little details like how you shrink a bit and get slower when you are of old age.

Amazing what you can express with just a set of rectangles

conormn says ...
Apr 28, 2014 @ 12:37pm

Quite liked that. Thanks for making :)

badlydrawnrod says ...
Apr 28, 2014 @ 7:03pm

Not a lot of player agency, but strangely I liked that.

d_0o_d says ...
Apr 28, 2014 @ 7:06pm

Very elegant game, so smooth and cool music man.

Reinkout says ...
Apr 28, 2014 @ 7:10pm

Nice story. Finished it! :D

xhunterko says ...
Apr 29, 2014 @ 7:09am

Interesting look on things.

ilovepixel says ...
Apr 29, 2014 @ 4:59pm

Nice story, really. For a moment I thought mutants were going to appear, hehe.

MintArcade says ...
Apr 30, 2014 @ 2:37pm

Interesting story, but more gameplay wouldn't hurt

Marcellus says ...
Apr 30, 2014 @ 2:39pm

I like this entry, the theme use is strong and so is the poetry. Good job considered the amount of time.

Nichii says ...
Apr 30, 2014 @ 2:40pm

Wow (no words can describe anything other than wow)

TheGreenTie says ...
Apr 30, 2014 @ 2:41pm

Well, that was lovely...
Did the thing explode at the end?

01010111 says ...
Apr 30, 2014 @ 10:07pm

Very poignant! The limited color palette really provides a nice visual for what's going on, and your passage of time is very well done! Are you a participant in IGDShare?

Halbernacht says ...
Apr 30, 2014 @ 11:48pm

Very unique take on the theme. Wish there was a bit more player input, though I'm not sure if that would take away from the story or not.

May 1, 2014 @ 5:41pm

Very very good use of simple themes and simple shapes but presented so well as to have a meaning more than "Hey, I'm a rectangle! Look at me dance!" - fantastic work.

omaha says ...
May 2, 2014 @ 5:25pm

Very nice work.

dector says ...
May 3, 2014 @ 3:00pm

Hm. It's touching.

BTW I forgot about theme while playing and when finished game and started to rank I found that game fits theme perfect.

stvr says ...
May 3, 2014 @ 8:50pm

A truly unique take on the theme, but half-life refers to the amount of time it will take half of something to decay away, not how long it will take it to decay for the first time. You could have had little chunks of the buried material falling off and changing color over time, with half still left at year 24100. Still, a very powerful message!

May 4, 2014 @ 9:48am

Nice little experience)

May 11, 2014 @ 8:46pm

Ohh, neat :)

PetorialC says ...
May 19, 2014 @ 2:09am


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