Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
It's not finished, but it has a nice vibe. Try playing in cinematic mode and checking out the atmosphere.
Levels are procedurally generated, and they are endless.
Josh Schonstal / Ian Brock / Guerin McMurry
Controls:
WSAD - Move
Space - Dash
Mouse - Aim/Shoot
0 - Mute
+/- - Volume
Downloads and Links
Ratings
#28 | Graphics(Jam) | 4.53 |
#40 | Audio(Jam) | 4.00 |
#69 | Mood(Jam) | 3.88 |
#273 | Overall(Jam) | 3.36 |
#464 | Humor(Jam) | 2.33 |
#505 | Fun(Jam) | 2.75 |
#605 | Theme(Jam) | 2.63 |
#615 | Innovation(Jam) | 2.46 |
#1314 | Coolness | 49% |
Comments
The graphics and sound are perfect. I'm very impressed. The only issue I have is that the game seems to be sorely lacking in mechanics beyond the one present. I kept hoping to at least see torches being placed across a gap from where the player can access, or some place to reflect shots off of. Still, the polish wins over my vote.
So the game never ends, does it? I really like the mood, it plays very smoothly (but I struggled with my azerty keyboard), and music&graphics are perfect. Like the comments above me, it would have been nice to see game mechanics evolve through time, but what you did is already pretty impressive! Good job!
Incredible sound, graphics and atmosphere! Really nice and calming :)
Not sure how it fits in the theme (especially since you're above the sea), but the art is top notch and the effects are great (the water looks great). Would be a great exploration-focused game if there was more to see and do. The dash mechanic stopping your momentum is a pain, it would have made movement more fluid if it didn't do that.
@stvr: You're supposed to be in ruins inside deep oceanic cave, descending. It is not easy to convey that when you have a perspective that doesn't show the ceiling, but we tried our best with other clues.
The music and graphics are great. Good use of screen shake too. Great entry,
@VDOgames: Nice suggestion. Incorporating puzzle elements into the procedural level generation algorithm would be a fun challenge.
Great atmosphere/mood. Visually fantastic and that big ball feels real heavy 'cause of the effects. Which is nice. Good job, wonder what this will grow up to be.
Aw, wish you guys had finished this cause it looks/sounds/feels really cool.
There's not enough variety for the game to remain interesting beyond one or two levels, but saying it has a nice vibe is an understatement. So serene.
Graphics/Controls/Music are really great.
Would have liked to have seen a bit more progression in the mechanics, but otherwise it's perfect.
Excellent mood, graphics and audio from Incredible Ape as usual :)
It feels nice an polished - solid art and sound. Seems like it could be a good game if it was expanded further.
Phenomenal atmosphere! VERY cool camera and game play, wish there was a bit more to do, but otherwise, super cool entry!
Hi. love the visuals, shame not more content. Enjoyed running round lighting, er, something, with my, er blobby plasma gun (nice effect that gunfire)
Cool ambience, nice art, peaceful atmosphere, i like it, feal like a "that game company" game.
Very cute graphics, smooth control and calm ambient music. So lovely. Hope, you'll finish it. You need to do this for the goodness!
It'll be great if you'll take a look at those proposals:
1) Player is moving little bit slow.
2) I missed progress information somewhere.
I'll follow.
It seems like it could be a great Zelda-type game if there were actual enemies. GREAT vibe, though, with good graphics and beautiful music.
Also not sure how this fits the theme, but it's still cool.
I really love the atmosphere and ambient music. The graphics are lovely too. I just wish there was more variety in gameplay and an improved dash without that "lock" at the end.
I'm actually quite jealous because this is what my game would've been if I had more than a day to complete it ><
Sometimes, games are better when they involve simplistic goals and are just about the experience and atmosphere, this one nails perfectly that, one of my favourites right here!
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The little guy is super cute. Nice dungeons, a little more instruction would be nice and some additional interactions.