Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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Deep breath

by vitor.navarro - 48 Hour Compo Entry

The girl is lost deeply in her mind as if she has drowned lost forever, try to recover her memories and wake up back to her life.

Comments on development time: unfortunately it wasn't possible for me spent more than 8 hours, so there is no music and lots of desired gameplay concepts (including more levels and adjustments) were not made.

Event: Ludum Dare #29 Theme: Beneath the Surface Time spent: 8 hours
Tools used:
* Phaser
* Sketchbook Pro
* Gimp
* Sublime Text 2
* Python Simple Http Server

Downloads and Links




StrykerKKD says ...
Apr 28, 2014 @ 9:14am

The girl is too slow to play this game.

vitor.navarro says ...
Apr 28, 2014 @ 1:54pm

I'm gonna adjust her speed and acceleration after LD finishes for a complete game. Thanks for the feedback ;)

lorniebear says ...
Apr 28, 2014 @ 3:48pm

It's a shame that it was not finished: I can see potential

icereci says ...
Apr 28, 2014 @ 3:50pm

Girls floating speed creepy(It is good). But the level is too big to move on that speed. you can keep the speed same and, generate smaller levels with some obstacles.

Agreon says ...
Apr 28, 2014 @ 4:05pm

The girl is way to slow. it bores me after seconds :/

Apr 28, 2014 @ 4:59pm

There's not a lot going on her, but at least you got something done on time for the compo--that's meaningful in and of itself.

pancakecity says ...
Apr 28, 2014 @ 7:30pm

Nice idea!

Cawrtz says ...
Apr 28, 2014 @ 8:12pm

It's not so bad for a game made in only 8 hours, but the girl is too slow.

stigmawall says ...
Apr 29, 2014 @ 12:10am

Sloooooow mooooootiooooooon!
Making her fly faster, the idea is good.

João Kucera says ...
Apr 29, 2014 @ 12:20am

Nice, but the girl is pretty slow.

pedro.thiers says ...
Apr 29, 2014 @ 5:12am

the girl is slow, but I actually find that interesting. I was wondering if you could keep that as a feature and design your levels to make THAT part of the fun

vitor.navarro says ...
May 6, 2014 @ 5:48pm

Thank you all for the comments. I'm very excited about the exposed ideas and I'll try to improve the game. Thx again folks.

Raiyumi says ...
May 17, 2014 @ 6:02pm

Not bad for 8 hours. I think making her a bit faster would be better.

end3r says ...
May 18, 2014 @ 12:06pm

Controls could be a little bit more adjusted so you don't have to wait so much to move the player, but the game itself is ok.

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