Event Links: [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]
The girl is lost deeply in her mind as if she has drowned lost forever, try to recover her memories and wake up back to her life.
Comments on development time: unfortunately it wasn't possible for me spent more than 8 hours, so there is no music and lots of desired gameplay concepts (including more levels and adjustments) were not made.
Event: Ludum Dare #29 Theme: Beneath the Surface Time spent: 8 hours
Tools used:
* Phaser
* Sketchbook Pro
* Gimp
* Sublime Text 2
* Python Simple Http Server
Downloads and Links
Ratings
#958 | Theme | 2.70 |
#990 | Mood | 2.47 |
#1032 | Graphics | 2.43 |
#1186 | Innovation | 2.05 |
#1262 | Fun | 1.33 |
#1271 | Overall | 1.87 |
#1823 | Coolness | 33% |
Comments
I'm gonna adjust her speed and acceleration after LD finishes for a complete game. Thanks for the feedback ;)
Girls floating speed creepy(It is good). But the level is too big to move on that speed. you can keep the speed same and, generate smaller levels with some obstacles.
There's not a lot going on her, but at least you got something done on time for the compo--that's meaningful in and of itself.
It's not so bad for a game made in only 8 hours, but the girl is too slow.
Sloooooow mooooootiooooooon!
Making her fly faster, the idea is good.
the girl is slow, but I actually find that interesting. I was wondering if you could keep that as a feature and design your levels to make THAT part of the fun
Thank you all for the comments. I'm very excited about the exposed ideas and I'll try to improve the game. Thx again folks.
Not bad for 8 hours. I think making her a bit faster would be better.
Controls could be a little bit more adjusted so you don't have to wait so much to move the player, but the game itself is ok.
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The girl is too slow to play this game.