Ludum Dare 29 — April 25th-28th Weekend — Theme: Beneath the Surface

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UprightPath - Temple Depths

by uprightpath - 48 Hour Compo Entry

NOTE: Removed web version due to issues!

Temple Depths is a platformer where the player is attempting to find the gold dragon idol then get out!

When you start you're confronted with a menu with two buttons: Play and Restart. This is essentially the pause menu. Clicking 'Play' resumes the game. Clicking 'Restart' restarts the game.

When you finish the current levels it restarts at the first.

Z: Jumps (Down + Jump drops off ladders/ropes)
X: Drops a Rope
C: Drops a bomb (No levels feature them!)
Left: Moves left
Right: Moves right
Up: Climbs Ropes/Ladders
Down: Descends Ropes/Ladders
Esc: Pause Menu

Downloads and Links




atombrot says ...
Apr 28, 2014 @ 2:19am

Nice idea for a puzzle platformer. Very short, but I can imagine it be fun with some more levels and making use of the ropes and bombs for the puzzles.
The controls are a bit akward for me, because I have Z and Y switched on my layout.

ultramailman says ...
Apr 28, 2014 @ 2:58am

Pretty short, but the rope feature is nice.

Suese says ...
Apr 28, 2014 @ 4:59am

Doesn't run.

titoboss says ...
Apr 28, 2014 @ 7:04am

Dosen't run too with windows 8.

Flam says ...
Apr 28, 2014 @ 7:06am

Cool idea with the rope, it makes possibilities for a great range of puzzles. Overall it was well done, but I missed audio.

lief says ...
Apr 28, 2014 @ 8:20am

Welcome to he Temple Depths.

Don't make me click play with mouse when I'm using keyboard :)

Nice rope. Finished. Nice hat.

Jonochrome says ...
Apr 29, 2014 @ 2:12pm

The aesthetic pleasantly reminds me of Chip's Challenge.

uprightpath says ...
Apr 29, 2014 @ 3:15pm

It'd probably help if I knew what Chip's challenge is! xD

Apr 30, 2014 @ 12:20am

Nice puzzle game ! Challenging !

Apr 30, 2014 @ 8:45am

Great concept, really well put but damn that message at the beginning of each level is killing the fun! Put it only on the first (or first 2 levels), then the player understands that the goal of each level is always the same. And if your game is keyboard controlled, having to switch to mouse only to kill that window is really tedious... Aside from that, great little game!

kikaz says ...
May 1, 2014 @ 5:49pm

same bad points as Oddly Shaped Pixels, nethertheless, good little game ! need more levels (or an editor)

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