December 13th-16th 2013 :: Theme: You Only Get One
[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
Lead the monkey through a series of puzzles to save his master!
Downloads and Links
Ratings
![]() | Coolness | 80% |
#90 | Overall(Jam) | 3.56 |
#113 | Fun(Jam) | 3.32 |
#118 | Humor(Jam) | 3.07 |
#121 | Graphics(Jam) | 3.87 |
#133 | Theme(Jam) | 3.23 |
#174 | Audio(Jam) | 3.18 |
#180 | Mood(Jam) | 3.15 |
#203 | Innovation(Jam) | 3.04 |
Comments
The music was great and the illustrations were even better. This game was very cute and the puzzles were challenging and mentally stimulating. I was forced to to problem solve my way through each obstacle AND use my short term memory more than usual to remember each step I was taking. The end product was very well put together and felt like a complete package. Fantastic job with this one.
Really good, complete game! Ace graphics, great challenging puzzles. Loved it.
Great all round effort with this. Good intepretation of the theme and really well executed. Reminds me of LOGO.
I liked the levels and the overall gameplay, as it was a little brain teaser to keep track of your actions. I don't think the music was a good match for the gameplay, I would have preferred something more calm, as it's not really an action game.
Nice and original game, but the music is too loud and strambotic. Good job, it's very fun!
Great graphics, great puzzles, and who doesn't love monkeys! The music killed me after a couple minutes though, an option to mute would really be great here.
Very nicely executed! Felt very polished. Could shorten the waiting time after colliding with a wall though. Makes it feel a little slow when the maps get bigger :)
Looks and plays great. I'm really impressed by how much difficulty you managed to pack into the puzzles.
The concept of the game is very fun and addictive. The only problem is that movements of the character are way to slow.
Great job!
I really liked the last two puzzles! Nice graphics, fun nice mood.
Nice GUI Polish, although the blocks in game could use a little bit more polish to fit with it.
Also, when the monkey is standing in front of a block, it's difficult to see that block.
It was also unclear as to whether the arrows made the monkey go one square in that direction, or (which was the case), if they made them move all the way until they reached an obstruction.
The music is neat.
Amazing graphics, loved the mechanics, and a very unique take on the theme!
Great game - I loved the intro animation and the general artistic style.
Outstanding visuals over a fun puzzle game with a new twist on it.
@Nazariglez We're using the Phaser Framework - http://phaser.io/
There is actually multiple ways to solve the last level.
Let's post number of moves of your solution and see who has the shortest!
Woah, good fun and polished. Not that hard tho! More puzzles would have been great.
Awesome game, I like how each level increased difficulty or introduced a new concept. Very impressed.
Nice game, nice interpretation of the theme and good puzzles!
Nice graphics and solid gameplay. One problem that I have though is that sometimes a single wall tile got completely covered by the Monkey. This cause some confusion for me (especially on level 2)
nice game !
i didn't expect this kind of game when i first look the intro, nonetheless the mechanics works fine.
Wonderful game! Art, sound, mechanics - everything's excellent! I've missed the mute sound button, and there were some minor bugs - the arrows sometimes started from the middle of the screen. But other than that it's perfect! I've seen the "go all the way until obstacle" mechanic in other puzzles too, but not this mix with the pre-defined actions! Great touch! Congrats!
Very very nice game! I miss a little more difficult, but great work anyway!
A nice polished game! Could've been more difficult though. Well done!
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Woah! Very polished!