December 13th-16th 2013 :: Theme: You Only Get One

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Chest is the key

by bessdlan - Jam Entry

A little game where you have to choose one chest to open the exit door of each levels. Beware of trapped chests!

Downloads and Links




Dec 16, 2013 @ 3:41am

Good concept! It remember me Zelda, good job!

Dec 16, 2013 @ 10:07pm

The concept was cool, but the lack of additional levels and a clear goal caused the game to get quite repetitive.

rvaquero82 says ...
Dec 17, 2013 @ 3:25pm

Interesting concept.

Mekuri says ...
Dec 19, 2013 @ 10:39pm

The idea with the chests was great! The game got slightly repetitive rather fast though. The graphics were nice as well.

mamoniem says ...
Dec 21, 2013 @ 9:41am

nice game. The project is completely complete !
love the art,music and almost the gameplay.
Good Luck !

nSun says ...
Dec 21, 2013 @ 10:34am

Beautiful graphics, cared for and highly detailed.
This is probably due to my screen resolution because the character seems very small. Maybe I would have preferred rendering zoomed (x2 pixel), to better appreciate the pixel-art, and also for a more immersive feel. Although my suggestion could hinder the understanding of the dispersion chests ...

Gaspard_ says ...
Dec 21, 2013 @ 10:40am

I like the simple yet addicting mechanic,
I could easily see how this could be expanded!
The last riddle... I found that it's a little too famous..
But this is a great game!

wbwelcomeback says ...
Dec 21, 2013 @ 11:05am

Pretty good game. I enjoyed playing this.

tobbez says ...
Dec 24, 2013 @ 2:55am

Nice graphic, the chestshuffling could have been removed and randomized. The chests didn't provide much benefit as the game was now. Nice riddle in the end.

ALobker says ...
Jan 3, 2014 @ 2:23pm

Chests dispersed rather quickly, so opening one was kind of random for me. Fun game, though.

DST says ...
Jan 3, 2014 @ 2:25pm

Good concept and well done! Good amount of content too!

Clayblob says ...
Jan 3, 2014 @ 3:56pm

The last puzzle was too easy... Otherwise good.

GarethIW says ...
Jan 3, 2014 @ 4:44pm

I liked it, perhaps showing us what's in each chest for 1/2 a second/a second longer so we have a slightly better chance of knowing what we're going for would be nice. Since if you're low on health and you get a monster chest it's effectively a game over. Fortunately the penalty for a game over isn't too strict.

Jan 3, 2014 @ 5:31pm

good job man.. had to shrink my browser zoom tho ;p

mmickyman says ...
Jan 5, 2014 @ 9:25pm

Not bad, but hard.

Xanjos says ...
Jan 5, 2014 @ 9:34pm

Really liked your take on the theme (being only able to open one chest). Would have loved to have some enemies to fight against (instead of the one that spawns when you pick the sword chest) though.

Raphy says ...
Jan 6, 2014 @ 10:31pm

Hard game ! Is this just based on luck ? I really like the retro atmosphere though and the polish, good work !

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