December 13th-16th 2013 :: Theme: You Only Get One
[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
This is my First Entry . It is a simple platformer with a twist.
You can only jump once until you get another gold coin.
Used tools:
Eclispe
Java
LWJGL
Downloads and Links
Ratings
![]() | Coolness | 66% |
#256 | Fun | 3.24 |
#261 | Theme | 3.31 |
#289 | Overall | 3.27 |
#294 | Innovation | 3.22 |
#623 | Graphics | 2.69 |
#689 | Mood | 2.48 |
#750 | Humor | 1.60 |
Comments
Great game! You took a very simple idea and made the level designs interesting. I liked the way the levels flowed into each other. I did have a few problems; jumping mechanics were sometimes strange near the corners of blocks, and occasionally, I didn't get my jump restored at the start of a new level, making it impossible for me to continue until I let my self die.
The design is really cool! :-) And I like the minimalistic style! :D Your pixels are polished indeed, apparently! :D
The movement was very smooth, which is a good thing given how hard this game is. The resolution was a little too high for the window to fit entirely on my screen, so sometimes I had to guess the location of jump pads at the bottom. Overall, though, it was an enjoyable game.
This game reminds me of Super Hexagon. Tight controls, good mechanics. Would have liked some sounds. I feel like it can be a bit unfair when the colour changes as I often missed the power-up and I died unfairly. Anyway, good game.
Solid controls, nice feel to it :)
Simplistic graphics! Very nice :D
I really liked the smooth loading between levels, where the end of one becomes the start of the next. Sometimes doing it did make it harder to read - I couldn't tell which coins I should be going for, but nothing that couldn't be fixed with just a little more time.
The last few levels were very well designed! I enjoyed it a lot.
Nice transition from one level into the next. The gold and orange coins are visually a bit high above the platform, I often thought I have to jump to get them.
A really neat idea, but it would be nice to be able to scale the window as the resolution was too big for my netbook screen (1024x600). :)
I like the color schemes and how it switched from scrolling left to right to right to left.
Great concept, tight controls and very interesting mechanic. I got stuck when there are the orange squares because I needed to jump into a red square, losing my jump and getting stuck. Don't know if I'm missing something though.
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It was fun pretty fun game, good tight controls.