December 13th-16th 2013 :: Theme: You Only Get One

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by RoseNinja - Jam Entry

So this is the game me and Jellycakes have been working on. I did the art at the start of the Jam, and Jellycakes programmed the game in the remaining 24 hours of the Jam.

Due to time constraints we didn't really get the features we wanted in this game, but we still think it turned out pretty well.

Also incase the theme implementation isn't clear, you only get one life, and you're the only Conker/Horse Chestnut.


WSAD - Move
Left Shift - Stick
Space - Jump

Sidenote: This game is incredibly unbalanced so be prepared to be frustrated. :)

Known Bugs:
-Jump height sometimes doubles and launches Conkery into the air

Downloads and Links




Dec 17, 2013 @ 3:37pm

Love the main character! So cute! ^^

Tomski says ...
Dec 17, 2013 @ 3:40pm

Couldn't beat the first level with spikes! Couldn't climb the wall for some reason, not sure how you're supposed to do it, otherwise cute conker!

hate-marina says ...
Dec 17, 2013 @ 5:01pm

Okay, I'm frustrated enough already, hope Conkery will be okay :D

Mekuri says ...
Dec 17, 2013 @ 5:23pm

The game is very beautiful, but I found it very hard. So hard in fact I couldn't make it past the first level with spikes. I couldn't get the stick to the wall thing to work proberly. The feel to this game however, is magnificient.

javifugitivo says ...
Dec 17, 2013 @ 9:42pm

The art-style is a bit strange, but the game play is interesting. Nice game!

antila says ...
Dec 17, 2013 @ 11:54pm

I couldn't get past the spikes. :(

digihacker says ...
Dec 18, 2013 @ 5:59pm

Nice little character ! But the resolution is abit too large ? At least it's large for me. Hard to control though.

diegomachado says ...
Dec 21, 2013 @ 7:49pm

Was really hard to figure out how to control Conkery, couldn't go through the first spikes too. I really liked how he goes down the hill on the second screen.

goteambob says ...
Dec 22, 2013 @ 2:08pm

Nice game :) Spike bit was hard!

StMatn says ...
Jan 2, 2014 @ 6:26pm

Cute game :)
The second screen looked really great, but the sticking feature was a bit confusing. Maybe I did something wrong, but when moving, sometimes I was unable to jump so I landed in the spikes on the 3rd screen way too many times :D
All in all nice work! :)

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