December 13th-16th 2013 :: Theme: You Only Get One

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One Pixel Games

by plancien - 48 Hour Compo Entry

I had only a few hours available for this Ludum Dare, and I wanted something quick. I ended up experimenting with a (very) strong constraint I gave myself, derived from the theme : "You Got Only One... Pixel To Make Your Game !"

So here are some mini games, with a dimension of 1px * 1px each.
1px is obviously too small to display rules, or to show scores... so it was quite difficult to do.

Ok, like my previous attempt for Ludum Dare #27, it's again a concept / experimental thing, not very fun to play, I reckon. But I like to use Ludum Dare to do things I don't usually try.
See them as mini puzzles.

Technically, nothing difficult here :
- HTML5 / CSS / JavaScript with 1px x 1px canvas elements.
- Sounds created with cfxr
- used howler.js to play sound
- used JQuery as main lib
- used Finger Paint google font

Downloads and Links




Ysty says ...
Dec 16, 2013 @ 1:02pm

These are really neat. Great use of the theme.

drludos says ...
Dec 16, 2013 @ 1:17pm

Awesome ! one of the best idea I've seen so far.
The games are creative even with the constraint, I love it!
Chapeau l'artiste ! :)

Tsumei says ...
Dec 16, 2013 @ 1:23pm

Heh. The only drawback I can think of is the lack of a volume slider. Otherwise this was interesting.

tiffi says ...
Dec 16, 2013 @ 1:28pm

Great idea, I loved it, but i didn't get game c..

DustyStylus says ...
Dec 16, 2013 @ 1:50pm

Haha, nice idea. :D

tommakesgames says ...
Dec 16, 2013 @ 2:08pm

Good idea, but only Game A worked (made random sounds). All zooms didn't work and other hotspots didn't work. Testing in Chrome on Windows 7 64-bit. Would have liked it all to work for me - creative take on the theme!

grifdail says ...
Dec 16, 2013 @ 3:41pm

I did'nt get anything... I guess every game have differents colors series but and I did understant what we have to do with them...

the says ...
Dec 16, 2013 @ 5:15pm

Ok, A, D and E are quite easy, but other two drive me crazy.

plancien says ...
Dec 16, 2013 @ 5:44pm

Little hints for those of you who are stuck :

A : color ?
B : reflex
C : color = code
D : spam
E : find

I think the C game is indeed the most difficult one. It will take several tries and errors, and good observation sense, to get it.

@Tsumei : I realized the sound is too loud, sorry ! I made a quick fix.

@tommakesgames : too bad :-( . I don't know what could have gone wrong, I use Chrome, and these are only classical jQuery effects. I'll have to investigate.

natpat says ...
Dec 20, 2013 @ 4:18pm

Very clever use of the theme, and the games were fun too. C definitely took me the longest to figure out, but I got there in the end.

MrTedders says ...
Dec 20, 2013 @ 4:34pm

Very neat idea given the constraints you put on yourself. Well done

GaTechGrad says ...
Dec 21, 2013 @ 9:43am

I beat game A and game E. Couldn't figure out the others.

GaTechGrad says ...
Dec 21, 2013 @ 9:52am

Finally beat the others. I had to look at the Javascript source code to figure out how to beat C.

bitserum says ...
Dec 26, 2013 @ 2:00pm

Hahaha, good one. Viva la pixel. It was mostly random clicking on pixels but good idea.

SimianLogic says ...
Dec 29, 2013 @ 7:25am

also had to read the source to figure out the rules to C. pretty fun for one pixel!

philhassey says ...
Dec 31, 2013 @ 5:30pm

Nice theme implementation!

Espyo says ...
Jan 6, 2014 @ 3:08pm

Loved it! I had no idea what expected me, I mean, what kind of games would work on a 1x1 canvas? But you sure showed me wrong. I'm not exactly sure of what I did on the third game, but I eventually won. Great adaptation to the theme, straight to the point, and the games themselves aren't half bad!

KeyMaster says ...
Jan 6, 2014 @ 3:30pm

Really great use of the theme, great sense of experimentation and observation!

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