December 13th-16th 2013 :: Theme: You Only Get One

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Airlock One

by McFunkypants - Jam Entry

Mars Orbital: AIRLOCK ONE

A puzzle game. Your mission: build a space station.

Rotate hull blocks to create an enclosed shape with a yellow line around all edges. Can you make a perfectly sealed ship with no open sides?

Use the mousewheel or keyboard to rotate blocks.

Click the floating pieces to choose another.

HOW TO WIN: rotate and place hexagon tiles to create a single unified (enclosed) yellow shape and it will say:

"Good work! You did it!
The airlock has a perfect seal.

For example, the fourth screenshot below shows a winning pattern, about to trigger the win condition once I click.

Downloads and Links




drewfitz says ...
Dec 16, 2013 @ 7:04pm

A very nice start to an interesting concept. Just two criticisms: It doesn't really fit the theme and it doesn't really feel finished, mainly due to the (seeming) lack of a win or end condition.

Coblynau says ...
Dec 16, 2013 @ 7:10pm

Innovative game; I probably needed more instructions, but once I got the hang of it the airlock fitted into place. ;)

xrm0 says ...
Dec 16, 2013 @ 7:20pm

Nice graphics, nice concept.
When does it end?
One little thing, the black text under the score is almost invisible

soy_yuma says ...
Dec 16, 2013 @ 7:47pm

I also felt it needed an ending condition. Also, for some reason I was getting around 40x combos everytime I placed a piece, even if that didn't close anything.

But the graphics are cool and the idea is so interesting!

xgeovanni says ...
Dec 16, 2013 @ 8:01pm

A win condition of some sort would be nice.

Kyle Mac says ...
Dec 16, 2013 @ 8:14pm

Interesting idea, but there's not any way to win.

somepx says ...
Dec 16, 2013 @ 8:23pm

Amazing! Once I get I could rotate the pieces the gameplay just exploded ;) Nice music!

McFunkypants says ...
Dec 16, 2013 @ 8:42pm

You *CAN* win, guys! Just create a simple shape like a circle with no overlaps or open walls.

Ted Brown says ...
Dec 16, 2013 @ 8:59pm

Fantastic! Completing a space station really felt like an accomplishment. I really enjoyed my time with the game. I had to restart to get out menus, and I finished a station and the game didn't end, BUT it's a great concept done well.

BradleySmith says ...
Dec 16, 2013 @ 9:13pm

The audio in this is really great and what you have is really nicely polished which is refreshing to see! Neat game mechanics too, rated highly. :)

01010111 says ...
Dec 16, 2013 @ 10:17pm

Awesome concept! I managed to cheater style it to win by just using those tiny pieces to make a tiny station :)

mrjordan says ...
Dec 16, 2013 @ 10:35pm

Very polished controls, nice graphics. Pretty neat. :)

ian_snyder says ...
Dec 16, 2013 @ 11:43pm

Wow, I really liked this once I figured it out :) I like that you make it so you can link together modules, it's very well-planned. One of the first games I've played in the competition where I see how it could be developed into a full game -- that I would pay money for :)

Michcioperz says ...
Dec 17, 2013 @ 12:50am

Yay, I won on ~5th try :) Pretty interesting. If you want to do some post-jam improvements, a tutorial would be useful. I missed most of possibilities by not reading notes :D

d__adee says ...
Dec 17, 2013 @ 3:15pm

Nice game! :D Had fun once I got the hang of it. :)

Dec 17, 2013 @ 4:56pm

Took me a moment to realize what to do, but plays pretty well, great concept! Is there any quick way to restart besides refreshing page?

Aaants says ...
Dec 17, 2013 @ 10:43pm

Shaping up really nicely (yey puns). Really like the visuals.

Dec 17, 2013 @ 11:00pm

Took a while to figure it out, I really like it.

GaTechGrad says ...
Dec 18, 2013 @ 4:05am

Really neat puzzle game. Took me a minute to figure out what I was doing, but when I figured out that I could switch out pieces it was almost too easy. I was almost able to make the Satellite of Love from Mystery Science Theater 3000. :D

Katamori says ...
Dec 19, 2013 @ 12:55am

Great concept for a puzzle game! I didn't realized through minutes that I can even rotate!

Addictive! 5 for Fun!

Lyje says ...
Dec 19, 2013 @ 1:05am

Very cool!

madlee says ...
Dec 19, 2013 @ 1:46am

Really cool idea. I would like to see more variety in the ship pieces, but other than that its great. Well done!

30dogs says ...
Dec 19, 2013 @ 2:31am

Woahhh cool concept! Would be nice to see some more constraints or objectives to make it more interesting or challenging. The combo system seems a little buggy, but I had fun building this monstrosity:

sekaru says ...
Dec 19, 2013 @ 6:49am

Very interesting concept with a good aesthetic to back it up, nice job.

joe40001 says ...
Dec 19, 2013 @ 7:09am

Pretty much just what drewfitz said. Despite this though I really liked it, the polish of the design was great and I think you are not too far off something really awesome and fun here, maybe think about developing it further.

Symmeteer says ...
Dec 19, 2013 @ 7:09am

Interesting! Took me a while to get the hang of it, but the given shapes were neat to work with. Felt nice and sci-fi.

Dyn says ...
Dec 19, 2013 @ 10:23am

I like this puzzle.
but what about win or loose conditions?

daredevildave says ...
Dec 19, 2013 @ 10:43am

Nice game, I found I could often end up with a ship I couldn't complete, but it didn't fail or let me know. Or maybe I could continue, but I had hexes with open sides that I couldn't add to.

Anyway I think this could be turned into something really cool.

Diptoman says ...
Dec 19, 2013 @ 11:01am

Very good puzzle mechanic, with combos and highscores. The station becomes unsealable due to wrong pieces, so I guess that's the endgame condition. The sound's good, and the graphics are great. Some pieces changed shape on rotation, though :|
Oh yes, the theme was really loose though.

ashen says ...
Dec 19, 2013 @ 11:26am

Nice puzzle game. Simple to play but with more strategy than I first expected.

ziomorti says ...
Dec 19, 2013 @ 1:44pm

Nice concept maybe a bit poor implementation.
I found some bug when you try to fit wrong pieces.

kewry says ...
Dec 19, 2013 @ 4:11pm

The future of Space Station Craft! Nice game dude!

Dec 19, 2013 @ 4:52pm

It felt polished and I really liked the sounds!

DustyStylus says ...
Dec 19, 2013 @ 5:24pm

Really interesting concept, nicely done! Good presentation as well.

Dec 19, 2013 @ 7:14pm

Please expand this and add a reset button and make it so I can play it all day long on my phone! Awesome idea and works really well too.

peacegiverman says ...
Dec 19, 2013 @ 8:51pm

Nice puzzle, though it would have been nice to have some feeling of progress or at least a rising difficulty.

goerp says ...
Dec 19, 2013 @ 8:52pm

A mixed bag. A great idea I think, but it's not really finished I feel.
Great moody sounds.
It looks very polished and plays pretty smooth mostly, but clicking another part is then again not so easy.
I have the feeling that it needs a bit more work.
In the end I ended up playing rising lava of doom :)

jacklehamster says ...
Dec 19, 2013 @ 9:02pm

I like the creation aspect. I didn't get how it relates to the theme though.

Idovoodoo says ...
Dec 19, 2013 @ 9:50pm

Really enjoyed playing this. Good job funky dude! :)

Tex Killer says ...
Dec 19, 2013 @ 9:53pm

There's no condition to the end XD

chiguireitor says ...
Dec 20, 2013 @ 11:02pm

Nice concept. The mood really added to the game. When you lock yourself out of winning conditions the game isn't playable anymore :(

Jgpicatoste says ...
Dec 21, 2013 @ 2:38pm

It's innovative, overall a great new concept well executed, but I don't see the theme in here. A good game on its own, after all.

Dec 25, 2013 @ 3:16pm

Really nice game, love the graphics! I included this game in my Ludum Dare Compilation video series, if you'd like to check it out :)

Jan Marcano says ...
Dec 26, 2013 @ 8:52pm

I didn't really feel the theme :/ however the concept was very good. It was a little confusing at first, but I managed to get it with a little thinking. I feel that it lacks a little bit of polish, mainly on the menus and the win condition; dunno, it kinda feels incomplete.

Maybe you could make some levels where there's a minimum area that you have to cover and it scales with difficulty? That way the game doesn't feel like it ends too soon :)

Would like t see a post-compo version!

loxo says ...
Dec 27, 2013 @ 8:10pm

Interesting idea and a fun to play game. I think I had luck and successfully made an airtight space station at the first attempt. Maybe the game would better work, if the player isn't able to choose a part, but has to place the given part before receiving the next one (like in tetris).

Xanjos says ...
Dec 28, 2013 @ 5:03pm

Took time to get used to but nice take on a tetrominoes based game (Pretty sure that's the name for it but I don't know) although I think there's too much freedom in being able to swap out pieces and it could do with some objectives like building a station of a certain size etc. Other than that, the game was pretty fun to play and the graphics and audio do give that in-space kind of mood.

Snuti says ...
Dec 29, 2013 @ 6:42pm

Once I got the hang of the game, was really enjoyable and fun! Nice work :)

Jan 3, 2014 @ 1:30am

Lovely!!! It would be so cool to have a pipemania-type deadline. People running through the ship, like in FTL, or comets raining down on it. A few missions would make all the difference in the world! Rating this very high <3

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