December 13th-16th 2013 :: Theme: You Only Get One
[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
Hello everyone,
Well this game is more kind of a concept of what I wanted to make. I had a simple but complex idea, and I'm pretty satisfied at where I got to. Yes, there are MANY bugs and glitches and I know it, it's just that I only had time code the game and almost no time for debugging, where I used it for game breaking ones. I liked the concept so much, that I might even continue it, after this is over. It would be a pretty good idea if it was better executed and what most intrigues me: Multiplayer. I'm FAR from having the coding capacity of doing it but I can dream, right? I mean someday. So yeah, enjoy it if you can.
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One Life For Dead is a zombie shooter game, where you only have ONE life to kill the more infected as you can before dying. Join a group of survivors on this battle for survival.
Downloads and Links
Ratings
![]() | Coolness | 57% |
#447 | Audio | 2.63 |
#634 | Mood | 2.57 |
#707 | Humor | 1.79 |
#784 | Fun | 2.42 |
#814 | Graphics | 2.23 |
#877 | Theme | 2.12 |
#922 | Overall | 2.41 |
#929 | Innovation | 2.08 |
Comments
Yep onemoar, I really wanted to do that, but I didn't had enough time! I submitted this 8 minutes before the ending of the Compo, it was the most complex game that I have developed in 48h for LD. I mean 1500 lines of code may sound easy for a good programmer but it was not for me xD. So yeah, thanks for your review man!
you could have put more zombies, but with less life. It takes too many shots
music is really spot on with the game. Also was fun to play. I ran out of bullets so fast though, maybe more spawns? Thanks!
The close view make it quite claustrophobic - the music also adds nicely to this mood (like an old horror movie). It would be cool if the survivors would also seek the company of you and other npcs. Enjoyed it!
Gosh, great work Bruno! Could use better graphics, and some "fleshing" out (heehee), but besides that, I love how there are different types of zombies, powerups, and the gameplay is straightforward. :D
isaacmarco: Yeah I didn't had much time to get the game play to feel just right. Thanks for your comment!
TeddyNashor: I had some trouble with the powerup spawn code. Thanks for your review :)
hroon: Thanks man! The survivors already look for other survivors if they are in their "range of view", unfortunately didn't had time to make the same thing with player :(
Zanzlanz: Thanks for your support bro! <3
I thought the audio and mood were quite good. Gameplay felt a bit buggy, but that's expected.
A bit boring, but not bad. Moving through what appeared to be doors was a bit weird and I didn't quite understand the win-con. It was OK.
cool game, should work on it further and add some extra levels
For some reason, the links are not working for me. Couldn't play it, couldn't rate it.
The game itself isn't too bad, but the art is. But It's hard making good art in less than 48 hours when you still need to do all the coding still. so to me, art isn't a big deal. Good job. And good luck.
Its sure is a complex idea for 48 hours but still you did it. You sad in your description you would like to implement multiplayer. Maybe you could look at Unity2D abilities. It would be much simpler than flash. With this finished project your are step closer to your dream. Really god job.
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Not a bad game, pretty simple shoot-em'-up. Top-down pixel art makes for a weird point of view, but not terrible. I also thought that maybe the zombies had too much health, but that's a bit of a nit-pick.