December 13th-16th 2013 :: Theme: You Only Get One

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Super Sting Something or other Fort

by Gravity Games - Jam Entry

EDIT: Whoops, forgot the controls, left and right move left and right, up jumps, and the left mouse button shoots.

EDIT 2: I've had numerous complaints about the game just being a white screen. The game NEEDS to be unzipped, as the graphics are read from the included "res" folder.

Well, unfortunately I forgot to submit this last night, so I'm going to be completely demolished in the game Jam... Eh, the song was a remix of a previous one anyway, not sure if that was allowed. Welp, last place, here I come...

Downloads and Links




meek says ...
Dec 16, 2013 @ 2:59pm

The exe just loaded a white screen with the music playing. Nothing else...

Gravity Games says ...
Dec 16, 2013 @ 3:02pm

Did you unzip it? It loads the resources from a folder called "res" in the same folder.

joppiesaus says ...
Dec 16, 2013 @ 4:44pm

I like it! It could be a bit more polished up... a bigger level or something! It's not really based on the theme I think, but the sounds, the upgrades, and the fun... I really love your game! Good job!

timtipgames says ...
Dec 16, 2013 @ 4:44pm

Out of curiosity: How can one forget to submit a game that you have obviosly spent some time on? ;)
Player Bullets would have been nice. Or some impact graphics. Or somethings that indicates that I have hit the enemy (besides the health bar). Triggering the shop during fights was pretty annoying :) Not the best game in the world, but it entertained me for a while :)

zconnelly13 says ...
Dec 16, 2013 @ 4:49pm

Awh, I'm sorry to hear that you forgot to submit. In any case...

I really loved the art and the concept. Holding the jump key I thought was a little unintuitive, and the waves could have probably been better designed so that the solution isn't just to spam, haha.

But this was an amazing concept and I really enjoyed it!

Gravity Games says ...
Dec 16, 2013 @ 5:33pm

Wow, thanks for the comments!

@joppiesaus Thanks, the usage of the theme was supposed to be that you only get one soldier. There was going to be an intro explaining this, but I ran out of time...

@timtipgames Because I was watching tv until about 10:30 last night...
...anyway, thanks for the feedback. I decided against bullets for the main gun because they'd be so small and so fast you wouldn't be able to see them least for the first gun. Originally, you could change guns instead of just upgrading, but again, lack of time...

@zconnelly13 Thanks, but I actually thought graphics was probably the weakest area (the graphics are drawn okay sure, but the fluidity of the animation is HORRENDOUS...). I did notice that spamming became a problem, but I couldn't really think of anything to do but redesign the stage, and with there only being a few hours left...

I'm thinking about doing a post-compo version for the Ouya, but it depends on if I feel like doing it later or not. (Either way, its more likely to happen than the Bytt Strikes Back post-compo at this point, lol...)

javifugitivo says ...
Dec 17, 2013 @ 7:57pm

Only a white screen in windows.. but nice music!

Kane says ...
Dec 18, 2013 @ 9:23am

Nice little game, i liked the music and the charactere's eye *o*
to bad that you have missed the compo submission :(

hamster_mk_4 says ...
Dec 21, 2013 @ 5:56pm

Not sure what threat the flying enemies pose. I was able to focus on wiping out the ground enemies and got to wave 11 before I stopped playing.

runvs says ...
Dec 23, 2013 @ 10:31am

Good Job and nice work! The Music is only on my left speaker, while sound effects (jump, shoot) are in the center. I kinda like that sort of game!

Dec 31, 2013 @ 2:51am

Not last place, certainly. Pretty weak on theme. Not bad overall though.

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