December 13th-16th 2013 :: Theme: You Only Get One

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You Only Get One Shot

by embero - 48 Hour Compo Entry

Yay, my first LD48 entry ever.

Nothing fancy just a little 'Split-Ball' game which I hacked together in 3 hours.
It uses HTML canvas rendering, so you need a pretty modern browser.

- Get the right timing and then fire your shot to trigger a massive chain reaction
- The more you hit, the better your score gets
( Dead simple, isn't it? )


Downloads and Links




Xeke_Death says ...
Dec 16, 2013 @ 6:13am

Oh gods, no!!! Make me stop!! I CANT STOP CLICKING!!!

156 is still my highest score...

embero says ...
Dec 16, 2013 @ 8:04am

xD Thanks :)

syawqy says ...
Dec 16, 2013 @ 9:06am

I got 80!
can you make the restart/reload system built in the game without having to reload the page
or after you click and the score appear, you can start shooting for another score
that will be great

embero says ...
Dec 16, 2013 @ 9:53am

Valid point. It needs a good pile of polish.

Not sure if I can change it, because it's beyond the deadline and (maybe) against the rules to add a feature.

When I've an update version I'll leave a comment. But that new version shouldn't be rated then.

anvoz says ...
Dec 16, 2013 @ 12:30pm

Great game. I really like the concept. I got 116 :)

turnA says ...
Dec 16, 2013 @ 2:27pm

Have seen it somewhere before, but nonetheless, still quite addicting. Quite similar with my game theme even :)
Obviously need more polish, like internal reset button, some particle effect, and shaking screen.

feiss says ...
Dec 16, 2013 @ 3:37pm

224. Great job!

xyrix says ...
Dec 16, 2013 @ 10:58pm

I got 124. That's enough clicking for me, I think :-).

Berzee says ...
Dec 17, 2013 @ 3:40am

Strangely compelling. ^_^ 132 was my best. (Reminds me of that ol' Flash game 'Boomshine', but only sort of).

(Things moved so fast that I couldn't tell for sure, but it seemed like sometimes multiple dots were located at the same position so I'd get a big boost in points from one collision).

JackBid says ...
Dec 17, 2013 @ 11:31am

Surprisingly fun considering how simple it is. A nice fun and functional game linked to the theme well.

punyhuman says ...
Dec 17, 2013 @ 3:28pm

Nice. I got 232.

Raicuparta says ...
Dec 17, 2013 @ 5:13pm

Pretty cool idea, maybe a bit too fast, ends up feeling like it's almost completely luck-based.

madlee says ...
Dec 18, 2013 @ 5:39am

Nice and simple. I played for probably too long. I think a very soft 'pop' or 'click' noise with each collision would make it even more satisfying to see long chain reactions :) Good work!

aviktorov says ...
Dec 18, 2013 @ 5:15pm

Oh my god! Can't stop, somebody help me! *click click click*

Dec 18, 2013 @ 7:18pm

Hey, it's a lot like my game! (shameless:

Except not that close. But the basic idea is similar.
Pretty nice graphics. Where's the sound though?

glovecat says ...
Dec 20, 2013 @ 10:53am


rezoner says ...
Dec 21, 2013 @ 8:56pm

I wonder how to write AI that calculates the best shot.

lalanl says ...
Dec 24, 2013 @ 12:36am

It's addictive! It would be cool to make the play area bigger, too. :)

embero says ...
Dec 25, 2013 @ 10:18pm

I started to port this prototype to libGDX and adding some nice features, like instant replay (no need to reload), music and sfx.

Dec 31, 2013 @ 2:20pm

i actually quite liked it.. my only possible gripe was having to click reload instead of just reclicking on the game.. good job man :)

StMatn says ...
Jan 2, 2014 @ 5:36pm

Nice concept and well executed.
Unfortunately I have the feeling, that it's a bit of a luck game.
All in all nicely done :)

Static 64 says ...
Jan 6, 2014 @ 2:24am

I still don't know why, but that was very fun! I agree with others that some sound effect would be nice, but otherwise, good job! 72 was my high score.

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