December 13th-16th 2013 :: Theme: You Only Get One
[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
Kill monsters, collect loot - by golf! Beware, though - you only have one life.
I made this game solo, and tried to keep in the spirit of the compo.
If you would like to see this type of game expanded upon, please consider Greenlighting it on Steam!
http://steamcommunity.com/sharedfiles/filedetails/?id=204635252
Downloads and Links
Ratings
![]() | Coolness | 57% |
#157 | Innovation(Jam) | 3.21 |
#298 | Humor(Jam) | 2.23 |
#338 | Audio(Jam) | 2.61 |
#437 | Graphics(Jam) | 2.54 |
#438 | Overall(Jam) | 2.66 |
#464 | Mood(Jam) | 2.22 |
#488 | Fun(Jam) | 2.14 |
#509 | Theme(Jam) | 1.94 |
Comments
It's a very cool concept, but the implementation is very clunky. Moving around was not fun, and I'm not sure I like the life system in this. I think it might be cooler if when you take a hit you take a penalty to the # of swings or something. Starting over from scratch felt terrible.
The game is just really, really slow - so, it needs something to make it more exciting IMO. But it is a cool concept!
@john_conder9 - Yeah the one hit death thing was my attempt at fitting with the theme, and I agree it's not a great fit for this game.
This is an awesome and really interesting idea. But it is frustratingly difficult to play the game. Unfortunately, because it might be fun with a bit more polish and a bit more mechanics.
I really like the idea. Also the graphics were pretty cool. It looks nice and immersive.
The game itself is not bad, "only one life" is a little bit overused in this jam.
Anyway if polished can become a fun game!
I really enjoyed this, and I didn't that find moving the character in this manner was annoying at all, it just takes a couple of minutes to learn then all is fine!
I did clip a few stray pixels (down and right from the key platform) which sent the ball flying in an odd direction, and when trying to kill the slime in the far top-left I was, again, one platform down and right but even though I was facing left my Clever Staff often sent the ball either straight up or to the right (behind me)!! That was frustrating because I couldn't understand what was happening or how I could do something differently to avoid it.
Overall a really great game, the mix of wizards and golf is fun too :)
the "one life or you die" is really frustrating, it doesn't add much to the interest of the game, and seems just added for the sake of entering the game in the ludum dare.
Otherwise it's really nice ! controls feel a bit weird at fist but you get usd to them quickly, the concept is really cool, and the art and sound are rather nice ! (love the bgm)
So that's a nice game, yep.
Very cool idea. I didn't think it was frustrating at all, actually very fun to play, even if a little slow paced. Maybe it would be cool to have a third staff of some kind, just for variety.
It was a bit hit and miss :) I took hundreds of shots, with no real feeling of control, but I kept aimlessly swinging.
I found a glitch where if the wizard is in the bottom right corner the wizard is drawn traveling diagonally downwards. You can continue to play as normal though.
innovative concept. I liked the idea, I just wish it was executed a little better. I found it so frustratingly difficult to get the ball where I wanted it to go.
Really cool and creativ idea. I suck as a golf wizard but after a while I managed to hit some enemies^^
The same everyone is saying, I guess: different, but not really fun like it is.
It's buggy, unfinished and not very funny, but that's only at the moment: I think the idea has a lot of potential (Wizards playing golf? Come on give me 3)
The level design basically guarantees you get killed by the third slime right away.
While I like the whole idea of making a standard Golf game into a fantasy adventure, I find the game too frustrating very quickly. One mistake would have you spend too much time trying to get back to where you were.
One suggestion would be to add checkpoints or make some parts of the course one-way. If you find a way to work out the difficulty to make the game more funner, you may have a more decent project.
Wizard playing golf! Bizarre idea but it actually works and this is a fun game. Well done!
Interesting concept, but not fun to play. The camera controls seem (to me) a bit akward, should be reversed.
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Ultimately a bit frustrating as a method for moving a character around, but a nice concept nonetheless, so kudos!