December 13th-16th 2013 :: Theme: You Only Get One

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The ruling party

by kristoffer zetterberg - 48 Hour Compo Entry

The ruling party, a Twine game about having the cake, but maybe not eating it.

Play in fullscreen if you like.

Four endings. Or perhaps it's five.

Update the web page if you want to restart from the beginning.

Added a postcompo version, where it's no longer necessary to restart from the beginning to experience the other endings. Instead, you have the option to go back and replay from the middle part and forward when you reach the end credits and scroll down the page.

There are other changes in the postcompo version too, the story is the same but the flow and structure have some minor alterations, and personally I think it's better and closer to what I had in mind.

Downloads and Links




PaperBlurt says ...
Dec 16, 2013 @ 9:34am

Hi Kristoffer.
Another swede in the compo! Fun..
We had some contact during the last LD?

Nice looking game.. this is the third meta Twine game.. have I missed something?

Dec 16, 2013 @ 11:34am

hi, thanks for checking out my game!

yeah, meta is all the rage right now! no, but seriously, my trend-o-meter is constantly off, so i guess it's a fun coincidence. or perhaps twine is suited for meta-stories.

and yes, we had. those sure were the days.

Tsumei says ...
Dec 16, 2013 @ 1:18pm

Hm. I am a little conflicted, in a way the opening made me pay less attention to the game, due to it's repetition, and this may have made me instinctively pay less attention to the rest of the game once it actually progressed the story.

I think I would've liked more choice, and I guess the whole point here is "Have your cake and eat it too" so choosing only one eventuality makes sense..
But it felt a little like a story that had more depth than I was allowed to understand through the text, though as I mentioned this may have been due to the beginning, which almost made it seem bugged :P
That might be a danger in a ludum dare, submitting something that could be construed as bugged..

turnA says ...
Dec 16, 2013 @ 1:37pm

Intriguing meta commentary. Glad I can complete my LD28 entry...

Dec 16, 2013 @ 4:58pm

First time I heard Xavier Rudd and it's awesome.
The choke points I found a little distracting and chopped the flow...
Your writing has a way of drawing the reader into the experience, like actually living that life for a moment though it's only text on a screen.

Dec 16, 2013 @ 9:59pm

@theholychicken: hm, what do you mean by choke points?

and thanks for playing and commenting, all of you!

Dec 17, 2013 @ 1:38am

I like the writing, but I'm not entirely sold on the intro. Especially since you can't skip it when you go back to try out all of the options.

Coblynau says ...
Dec 17, 2013 @ 8:04pm

Texted based lols.

Keith Evans says ...
Dec 17, 2013 @ 8:28pm

Interesting, would have enjoyed more choices. Thought the game was bugged in the beginning :) Really liked the writing.

PTSnoop says ...
Dec 17, 2013 @ 8:36pm

I feel like I should mention here that, over the LD28 weekend, I coded my LD entry while on the train to and from a reunion with friends. Yay for eating cake and having it too!

But yeah, nicely atmospheric. I'm not sure the repetition of the intro helps the narrative, but once you get past that point the game does a good job of drawing you in.

lalanl says ...
Dec 18, 2013 @ 5:05pm

Something about this made me feel sad. I like your writing.

irma vep says ...
Dec 19, 2013 @ 8:30am

Another twine game, yay! Like the metatext <3

Nelien says ...
Dec 19, 2013 @ 1:53pm

I like the writing, it's a bit.. well.. not really much of a game, but it's interesting! It broke a few times on some of the paths (clicking on the only option just repeated the same thing), but restarting the game usually fixed it.

chiguireitor says ...
Dec 19, 2013 @ 1:53pm

Nice mood. There was a bug in the original version that made you loop in the date's memory. Liked a lot the writing.

Und[0]ne Devs says ...
Dec 19, 2013 @ 2:07pm

It's something wrong here? :

Dec 19, 2013 @ 2:47pm

hm, seems like i accidentally changed the original version while making the postcompo. it's now back to the original state, and there should be no bugs left.

thanks for all your comments!

lilinx says ...
Dec 19, 2013 @ 3:34pm

I had the biggest scarejump of my life when I saw my name in the inspiration section. That's probably the biggest compliment I've received since I've started making games. Now because of this it feels a bit awkward to comment on your game, so I'll come back later, play it again, and leave another comment about the content.

Dec 19, 2013 @ 6:05pm

haha, yeah, i always like to pay tribute to the things and people that's been inspiring me at the moment of creation. i'm glad it had such an effect on you.

Dec 19, 2013 @ 9:45pm

Jag spelade det på svenska!

Extremely original concept; Twine is perfect for this kind of storytelling, but I've never seen it done before. The writing is good in a low-key way, with some beautiful descriptions and great use of detail (such as the "Frankenstein" bit). By and large, it felt very realistic.

I like the way you used the music link.

Good story and fits very well with the theme. Plus, we Swedish Twine users have got to stick together, right?

Dec 20, 2013 @ 10:11pm

thanks for your kind words Christina! we should, and i would love to play more twine games in swedish too!

SnoringFrog says ...
Dec 21, 2013 @ 6:36am

Interesting. Until I'd figured out how to progress, I was a little confused/disappointed with the game. After that, I thought it was nice.

olafsworld98 says ...
Dec 22, 2013 @ 1:27am

i like these type of games but just some stories were way too long. Give this man some high ratings XD.

Dec 22, 2013 @ 1:20pm

Nicely written and good use of the theme too

Tanser says ...
Dec 23, 2013 @ 6:21pm

Nice one, i like it! :)

chardish says ...
Dec 23, 2013 @ 10:15pm

Interesting - I thought I knew where this was going but I didn't. Neat idea.

fullmontis says ...
Dec 23, 2013 @ 10:30pm

Heh, nice concept. There wasn't much choice but still made me laugh.

foumart says ...
Dec 29, 2013 @ 4:36pm

Nice story with good shot of influential speculations :)
Hover effect of the text is breaking some lines badly, makes me think you change the text content on rollover.

patrickgh3 says ...
Jan 3, 2014 @ 5:39am

Very interesting. I was confused at first but by the end I think I figured out what was going on.

Tex Killer says ...
Jan 3, 2014 @ 6:12am

Not really a game, but I enjoyed reading it!

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