December 13th-16th 2013 :: Theme: You Only Get One

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Soup Kitchen

by hardycore - Jam Entry

Use your imagination as the graphics are severely lacking but the concept is there. :)

You are Tiny Tim. Your starving so you go down to the local soup kitchen. They've given you your soup, and YOU ONLY GET ONE per day! The problem is navigating down the aisle to find a seat at the table to eat your soup. But mean homeless people will try to stop you from getting there.
Blue = slippery floor spot.
Pink = Guy trying to Trip you with his leg.
Red = Guy trying to Punch you in the head.
Orange = Fat Guy who demands seconds and rushes to get more soup.

Controls are simple.
Left stick on Xbox controller, or arrow keys on keyboard.

Requires XNA, .NET 4.0, directX 9.0c to be installed.

Downloads and Links




Microfrog says ...
Dec 17, 2013 @ 9:35pm

A cute game that's reasonably challenging and makes great use of the theme. Extra points for making a game with Tiny Tim around Christmas too. :)

Espyo says ...
Dec 24, 2013 @ 8:17pm

It's quite difficult, but mostly only if you're really anxious, so for the most part, restarting is the player's fault. Except for the brown squares that show up. I don't get those, are they random? If so, it's super unfair, because you're never fast enough to dodge them should they choose to go your way.
As for the audio, the failure clip was a nice surprise... the first time around. It got annoying really fast, and at one point, I kept failing over and over near the start, and the sound clip kept overlapping itself, making a very loud and jarring noise.
The graphics are minimalistic, which is fine, but even very silly drawings would probably make it better. I say this mostly because it clashes with the detailed walls. At the very least, the water (I'm assuming?) could have some light blue ~ripples~; I think it'd be nice.
I liked the idea a fair bit, and the menus when quitting were nice, but the overall game needed more polish.

jprogman says ...
Dec 30, 2013 @ 4:39am

The part where I dropped the soup made me chuckle a bit. :)
The third round has too many small passages that I had to move ultra-light so I don't collide.

Moosefly says ...
Jan 6, 2014 @ 1:45pm

From the description and screenshot I would've thought it was an autoscroller.

Stopped playing after trying level 4 a few times, it just required way too much precision. Those RNG fatties didn't help either.

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