December 13th-16th 2013 :: Theme: You Only Get One

[ Real World Gatherings | Ludum Deals | Warmup Weekend ]

Back to Browse Entries

Lost In Transmission

by mtrc - 48 Hour Compo Entry

Roboprobe's one-way mission to the Space Lab is complete, but he's not ready to be shut down just yet! Help him repair the communications array and grab an escape pod back to Earth!

Roboprobe can be sent commands to move him around, but he can only be given each command once! Think carefully. . .

Want a little bonus ending? Complete the game without failing any of the levels! Restarting with 'R' doesn't count :)

Run the game by double-clicking the .jar file


Arrow Keys - Movement
Spacebar - Dash
R - Restart Level


Lost in Transmission was made by me, Michael Cook! It's my third Ludum Dare entry, and my second trying my hand at art and music. First go at animation too. I'm pretty pleased with this one, although the mechanics didn't come together in time to make really satisfying puzzles. Hopefully what's there is interesting and fun enough for you!

Music made with Bosca Ceoil, SFX using CFXR and art using Pixen. Coded in Java + Flixel-GDX.

Say hi -
More from me on Twitter - @mtrc
More games by me, including past Ludum Dares at

Downloads and Links




Icoates says ...
Dec 16, 2013 @ 4:42am

Very nice.

LevelUpJordan says ...
Dec 16, 2013 @ 8:38am

It looks good, sounds good and plays well. Very cool :D

mtrc says ...
Dec 16, 2013 @ 1:33pm

Thanks both of you! Very kind words :)

Cezel_ says ...
Dec 16, 2013 @ 3:47pm

I enjoyed this! :)

Dec 16, 2013 @ 3:52pm

Great game and also good use of the theme

mruno says ...
Dec 16, 2013 @ 3:56pm

Awesome! Great puzzling with the right level of difficulty and explained very well!

anvoz says ...
Dec 16, 2013 @ 4:05pm

I played it to the "Circumvention" level. Really good game in overall, especially on level design. This game got highest score I've rated so far :)

zorfmorf says ...
Dec 16, 2013 @ 4:21pm

My personal contest winner so far. Great job! Very polished!

NikinCZ says ...
Dec 16, 2013 @ 4:34pm

When it opens, it crashes immediately...
Crash report:

mtrc says ...
Dec 16, 2013 @ 5:07pm

Hey NikinCZ! Did you extract the zip file into a folder? Running the jar from within the zip can cause errors.

TheWhiteLlama says ...
Dec 16, 2013 @ 5:55pm

I can't extract the files. I always get the error, that the compression of some files is not supported. I am using 7Zip. I really would like to test and review it! Can you please also upload a packed jar maybe?

TheWhiteLlama says ...
Dec 16, 2013 @ 6:06pm

Oh, I could it open with the laptop of my girlfriend. This is so nice! Cute graphics and nice animations. Simply love it :)

Dec 16, 2013 @ 6:25pm

Excellent game!

Some tricky puzzles towards the end.
I got stuck on Circumvention first, then I almost gave up on Quad Core, and and the last level was only slightly less tricky.

But I got it at last! Back to Earth!
Should replay for the bonus ending, bookmarked the page to remind me.

The background music is nice, but the sound effects can be a little grating. Not sure why, maybe they're much louder than the music? I dunno.

Overall 5/5 for a job well done!

PS: I couldn't open the zip in 7zip, got an error about unsupported compression or so. Worked with Windows' built in zip manager. Oh, and I replied to your comment on my game!

mtrc says ...
Dec 17, 2013 @ 12:19am

Thanks for playing everyone! Apologies to those who had issues - hope it wasn't too much trouble. Thanks for playing and replying Steve! :)

WojWorks says ...
Dec 17, 2013 @ 12:24am

A very fun puzzler. Pat yourself on the back.

bttf says ...
Dec 17, 2013 @ 12:30am

This has been the best game I've played so far in LD28.
The graphics all go together and the audio/music adds to the spacey theme. Puzzles are engaging but not too hard, it was just right. Great job! Hard to believe it was made in only 48 hours. But how does it relate to the 'You only get one' theme ?

mtrc says ...
Dec 17, 2013 @ 12:52am

Thanks for playing, both of you!

@bttf - You Only Get One chance to send each instruction to the robot ;)

KunoNoOni says ...
Dec 17, 2013 @ 12:56am

That was a really cool puzzle game :) Job well done!

TylerC says ...
Dec 17, 2013 @ 5:11am


SnoringFrog says ...
Dec 17, 2013 @ 9:20am

Not too difficult, but still had to stop and think about a couple of the levels for a minute or two. I liked the extra bit of ending for the no-failure completion too.

Audio was great, and art was good too. Nice game overall.

SimonRhys says ...
Dec 17, 2013 @ 3:07pm

Loved the game! Cute little puzzler, well done! :)

Dec 17, 2013 @ 6:43pm

Nice . I finish all level

j_stirk says ...
Dec 18, 2013 @ 12:38am

Really great game, and really nicely polished. Tutorial levels were great, and the puzzles were challenging. The music, art and animation are really nice - you should be proud of your efforts.

Dec 18, 2013 @ 5:45pm

This is just so good, elegantly simple design but with depth to the puzzles and possibilities. Well played sir

mtrc says ...
Dec 19, 2013 @ 11:49am

Thanks to everyone who has played, rated and commented! I'm sorry I didn't reply to the comments sooner. I really appreciate it, and the comments always spur me on with the next game :)

anvoz says ...
Dec 19, 2013 @ 4:33pm

Cool. This was short and interesting enough for me to play again. In my 3rd try, I finally saw the bonus ending - the greeting :).

Don't know if I can find other ways but in the last 3-4 levels, I have to send the instruction while the robot is still moving. That makes the connection between the game and the theme seems less strict.

Everything else is perfect :)

mortus says ...
Dec 19, 2013 @ 5:37pm

Very nice twist to a well-proven mechanic. I think I've found either a bug or a strange feature which prevented me from completing one of the levels. Unfortunately I can't remember its name and I've already closed the game, but it said something about inconvenience and had two terminals to repair. Oh, wait, you have it on one of the screenshots! So the thing is: on that level I go down-left-down-up-right-down-left, repair the console, wait until I'm over the gap and facing right, at that point I press up and the robot stops going right and goes up instead (shouldn't I be able to do that?) after that I press down, go through the gap and on the bottom level and technically I still point right (or is it down? I never actually checked if you can dash down), so if I dash I have to break the block and get to the second console and fix it. But instead as I press space nothing happens and message appears saying that I don't have any other moves and I lose.

I hope I didn't lost you completely and this information was somehow helpful. Good luck!

P.S. That repair sound is horrible, had to mute my headphones at some point, sorry.

mtrc says ...
Dec 19, 2013 @ 5:57pm

@anvoz: Being able to send instructions while moving (except down) is totally intended. It's the only thing that makes the later levels work really, it was hard to design interesting puzzles otherwise :)

@mortus: Thanks for bearing with it and I'm sorry about the repair noise - I think it got corrupted in export from CFXR and became awful. What you've found isn't technically a bug I guess, but rather a feature I didn't make clear - you can't dash downwards. Although it does sound like you managed to do more actions than should be legal in that level. I'll check it out, thanks :)

If you want a tip to try the level again:

Down - Left - Down was right. Try going Left again at this point :)

LD_LAN_Party says ...
Dec 21, 2013 @ 12:50am

Nice puzzle platformer. Good use of theme.

DST says ...
Dec 21, 2013 @ 4:01am

Cool game!

Gungnir says ...
Dec 21, 2013 @ 4:14am

I feel you nailed every category. Well balanced in every respect - production, gameplay, presentation. Great game.

LexGarza says ...
Dec 21, 2013 @ 5:22am

Loved it, great puzzler, completed it but hope to see more levels =D

ChrisMingay says ...
Dec 21, 2013 @ 10:33am

Great all round effort, which introduces lots of different elements :) I love the lil animation when you fail, poor robot :(

cappelnord says ...
Dec 21, 2013 @ 11:23am

Great puzzle game, solid presentation, good introduction of game mechanics. I hated the rocket sound effect, it destroyed the calm mood of the background track. Overall all: Well done!

bessdlan says ...
Dec 21, 2013 @ 11:45am

very nice game ^^

davisan says ...
Dec 21, 2013 @ 4:08pm

Great game! Well design mechanic and puzzles!

ViliX says ...
Dec 22, 2013 @ 2:47pm

Nice idea :)

tchem says ...
Dec 24, 2013 @ 5:36pm


Calciumtrice says ...
Dec 24, 2013 @ 5:45pm

This is really good! Nicely designed levels that make good use of your game mechanic, cute graphics, quality SPACE MUSIC and everything.

Very nice job.

SaintHeiser says ...
Jan 3, 2014 @ 3:57am

Coll puzzle, man.
Sometimes collisions laggy.
But good job in any case =)

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]