Monocraftby MaTX - Jam Entry
MonoCraft is just like Minecraft, but you can only place one block per player. No more!
*IF YOU DO NOT SEE YOUR BLOCK, TRY REFRESHING THE PAGE* (It is a known server bug)
Check back every day to see the blocks placed by the other players, and see how the world has evolved, one block at a time!
*If the game is stuck on "Loading from server", please try again a few minutes later*
I will track the world's evolution in the description:
LAST SCREENSHOT (around 900 blocks):
- 00:35 Day 4 = So many cubes! The tower has never been this high, and we are counting around 500 cubes on the server. Amazing!
- 17:30 Day 3 = The server was hacked again, resulting in three buildings! (We're cool with that :D) The tower is getting higher and higher! (396 cubes)
- 14:00 Day 2 (Screenshot 1) = Users found a way to hack the system and placed a floating block. This has generated a second, small structure that is starting to compete with the main tower.
- 21:00 (Screenshot 2) = As expected, people are building a tower. 40 users online at the same time!
- 18:00 = a Notch block appeared on top of the tower:
-15:00 (Screenshot 3) = People started to explore vertically. Some blocks with the faces of the creators of the game started appearing.
-14:00 (Screenshot 4 = Finally some rarer blocks have appeared. Among which, the great kitten block.
-12:00 (Screenshot 5) = Monocraft has just landed. A few users have tried it, placing some basic blocks.
Monocraft was made in only 10 hours because we had to discard our first (sadly not fun) prototype.
Downloads and Links
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.