December 13th-16th 2013 :: Theme: You Only Get One

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Two Options...

by GFM - 48 Hour Compo Entry

Summary:

While exploring a temple, you heard a call for help.

Do you have what it take to save them?
Can you really reach the best end?

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Controls:

Move with arrow keys

Jump with 'Z', 'X', 'C', 'Y' or 'SPACE'.

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Afterwords:

I wanted to make another ending... but ended up not doing so...
Perhaps, on a post compo version...

As it stands now, the history is somewhat sad... (and nothing is explained...)

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Tools:

Chronolapse
Flash Develop
Flixel
GIMP
Linux MultiMedia Studio
My own tilemap editor
sfxr
XMedia Recode

Downloads and Links


Ratings

Coolness100%
#86Graphics3.95
#98Audio3.44
#114Overall3.62
#124Mood3.45
#133Fun3.47
#382Humor2.52
#798Theme2.32
#804Innovation2.40

Comments

Dec 16, 2013 @ 3:39pm

Very moody, and fun to play! :)

Dir3kt says ...
Dec 16, 2013 @ 7:51pm

Very solid entry! It was fun from begin to start. Good ending too.

TijmenTio says ...
Dec 16, 2013 @ 10:12pm

A lot of levels. Great little game. Ending was cool. Yeah basically what Dir3kt said: a solid entry ;) well done

Fridge Owl says ...
Dec 17, 2013 @ 1:25am

Super fun! love the art. It's very hard

KunoNoOni says ...
Dec 17, 2013 @ 4:57am

I really got into this one. Nice graphics and the controls are tight. Good Job.

Strangelander says ...
Dec 17, 2013 @ 12:52pm

Bouncy piano music seemed out of place, but speeding it up was effective. Nifty graphics, interesting premise. I got a bug where when I died it seemed to leave a section of ladder instead of a corpse sprite.

jdpalmer says ...
Dec 17, 2013 @ 9:21pm

Nice little platformer.

DaanVanYperen says ...
Dec 17, 2013 @ 11:36pm

Very polished!

Diptoman says ...
Dec 18, 2013 @ 10:09am

Some levels were so hard :S Especially the bats, they were annoying and didn't even die from lava, those are some really strong bats. There were a few minor bugs like the dead player sprite getting replaced by a ladder and the controls felt a bit stiff and slow. Had fun playing this, though. Good jab with the graphics and music!

Diptoman says ...
Dec 18, 2013 @ 10:09am

Some levels were so hard :S Especially the bats, they were annoying and didn't even die from lava, those are some really strong bats. There were a few minor bugs like the dead player sprite getting replaced by a ladder and the controls felt a bit stiff and slow. Had fun playing this, though. Good job with the graphics and music!

Colapsydo says ...
Dec 18, 2013 @ 10:51am

Great job on the level design. I liked the levels with buttons a lot.
Those bats are terrible.

madflame991 says ...
Dec 18, 2013 @ 11:07am

+ good, responsive controls
+ fun to play
+ many levels
+ good graphics

- bats move randomly, which is somewhat annoying

moop says ...
Dec 18, 2013 @ 12:04pm

Fun platforming and good ending. Bats could be a pain, depending on their starting points I could tell whether a run through a screen was going to go badly or not.

GFM says ...
Dec 18, 2013 @ 2:05pm

Thanks for all the comments. =D

I'm somewhat aware of that bug when the player dies... but I couldn't figure out why that happens. The same thing can (occasionally) be seen with the sparkle from the button.

And there's some logic to the bats movements. They have three states: wander (erm... move randomly xD), fly upward and ram at the player.
With practice they can be avoided most of the time, but I know that they can be quite a pain. (especially when they do not move how you want when wandering...)

Dec 18, 2013 @ 5:37pm

Some of the jumps had to be so perfect, I found it a little tough to get through some levels, I kept trying to double jump even though I know it wouldn't work. The controls and platforming were spot on though, and I love the look of it

JoeManaco says ...
Dec 18, 2013 @ 5:45pm

very cool game. didn't like the music. other than that very nice little game. loved it!

Xaychru04 says ...
Dec 18, 2013 @ 5:45pm

Nice game, cute art! I found the character movement a bit slow, but I enjoyed this little platformer!

plaguespark says ...
Dec 18, 2013 @ 7:22pm

Hate all these jumping from ladder to ladder... and why I cannot kill both of prisoners?

Jhelle says ...
Dec 18, 2013 @ 9:35pm

Nice art, enjoyable gameplay. Good job on this solid entry :). The player was moving a bit slow but somehow it felt appropriate.

Lipedal says ...
Dec 18, 2013 @ 10:24pm

Awesome entry!! You got a very solid game there! Loved the art, the levels, and the difficulty ramp was very fleshed out for a 72 hour game. Wait, you did it in 48? Holy shit!

JohnnySix says ...
Dec 18, 2013 @ 11:30pm

Liked the art style - found the ladders and the jump a little taxing, felt random in places, like you were supposed to be able to make a jump, but just fell short. I was hoping I could use my corpse as a platform to jump higher, but sadly no. :(

leparlon says ...
Dec 19, 2013 @ 12:27am

Finished it! Was hard, I became very good at dodging bats at the end, and by the way, "risky" use of the theme, I liked it!
Tight controls, good graphics, interesting audio, a LOT of well designed levels... Very good entry.

Good Job

tobbez says ...
Dec 21, 2013 @ 1:02am

The bats were too unpredictable, otherwise the platforming was good. Though I would have expected to be able to stand on the top of ladders.

The ending seemed a bit weird, since it was possible to activate both buttons (and see the bridges start to roll out), but then after a couple of seconds or so the cinematic starts and the second bridge disappears.

GFM says ...
Dec 21, 2013 @ 2:52am

@SecondDimension: and I even tried to ease that adding a few (4, I think) frames after leaving a platform when you would still be able to jump... xD

@tobbez: How did you do that? @__@
I was pretty sure it was impossible two activate both buttons... I even tested frame-by-frame to be sure! Did I break anything at the last second...? I'll to check that out later, thanks!

Oh, about the ladders... I thought about a way to fix that after implementing it, but so many things broke because of this fix that I just left it that way... =X

Again, thanks a lot for each and every comment! I'll gt back to playing (and commenting) your games... sometime later! =D

JohnnySix says ...
Dec 21, 2013 @ 12:18pm

If you go back, make the corpse walkable. :D

GFM says ...
Dec 21, 2013 @ 1:15pm

@JohnnySix: At first, each time you died a new corpse spawned. But the level became too poluted and I decided to keep only one. If I can think of a good reason to allow that (keeping level design and story in mind), I may do that! :)
Still... not all that likely. =X (maybe for a easy mode... who knows...)
But I'll definitely consider it!!

Eddy93 says ...
Dec 21, 2013 @ 4:25pm

Niceeeee! I liked the mood, grapchics and audio very much. Had a lot of fun playing this. I only really want to know if and how it's possible to save both.
GOOOOD JOB!

GFM says ...
Dec 21, 2013 @ 7:30pm

@Eddy93: I'm sorry but it's not (yet?) possible to save both of them... :(
It's a planned ending, if I make a post compo version. (I'll provably do, someday!)

tobbez says ...
Dec 22, 2013 @ 1:55am

@GFM
Don't think I did anything special. Just pushed the right button, then the left one.

And the ladders not being walkable wasn't really a big issue, it was just a bit surprising the first time you noticed.

sclark39 says ...
Dec 22, 2013 @ 3:57am

Re: your comment on my game (posted here because otherwise you'd never see it... this site needs better reply-notify capabilities). No audio played? Do you normally get audio with Love2d based games? The filetype is ogg. What OS are you using? Also you hit on it exactly--I set up the mouse controls the way I did with the intention of making a game that would work well on a tablet. A mouse is a poor replacement for touching the screen, but it works decently for a prototype.

And as to your game...
I got a bug where when I died it used a ladder sprite instead of the normal sprite. It was a bit annoying to me that I couldn't stand on top of the ladders (and so I fell back down the ladder a bunch of times right when i reached the top), but for some reason the sound and movement really made me think of how the 2d portions worked in Link's Awakening. The bat enemies are really fun and the platforming has some nice action to it. I'm not sure how the theme integrates, but everything else is very solid. Well done.

sclark39 says ...
Dec 22, 2013 @ 4:03am

I kept playing and I've got to post again to say I'm very impressed with your sense for good action-platforming. Really fun. Polish it up, and release it! If it was on Steam I'd buy it. :)

somepx says ...
Dec 27, 2013 @ 7:31pm

Hey, really excellent level design and unique graphic! This game deserves to be expanded!! :D

havana24 says ...
Dec 27, 2013 @ 7:50pm

Really liked the level design and the overall mood! :)

OnlySlightly says ...
Dec 27, 2013 @ 10:48pm

Love the aesthetic and controls! Very challenging. Maybe I'm not very good, but many of those levels I wasn't able to complete after 20 tries or so.

ViliX says ...
Dec 28, 2013 @ 12:43pm

Quite impressive game :)
I was just wondering, first, when I died, there was a dead body (which is nice). But second time I died, there was a part of a ladder. :/ Anyway, great entry!

sknoslo says ...
Dec 31, 2013 @ 6:42pm

Nicely done! Fun platforming, with difficult but doable levels. Ran into a few graphical glitches where after I died it would draw a ladder where my dead body was supposed to be. Otherwise a very polished entry!

FrederickK says ...
Jan 4, 2014 @ 2:07am

Very polished game!
My only problem is that you barely reach the stairs with the jumps so you have to be very precise, sometimes it makes it looks like the jump is impossible and I have to do something else before.
Other than that, GREAT graphics and music.
Amazing job!

bvanschooten says ...
Jan 4, 2014 @ 11:46pm

I got stuck in level 5. Could not make the jump to the second ladder. I got too frustrated to continue.

The game look solid and well-presented, only the ladder mechanics are fiddly.

Jeremias says ...
Jan 5, 2014 @ 11:02am

Wow, very good job making this game! I like the style and the music. The platformer physics feel good, but these bats are soooo annoying :D

Jan 5, 2014 @ 11:36am

I liked retro graphics. I like how passable it is but I did not pass it -_- Still job well done. Though I did not get how you used theme -_-
Still liked it a lot :)

Cake&Code says ...
Jan 6, 2014 @ 7:27pm

Really great mood! I liked the graphics quite a bit, although staring at it for prolonged periods of time made all the little lines a bit twitchy for me. (I think it may just be me. :S) The jump precision is a bit precise, and it got frustrating for me to keep trying to clear jumps. But it was nice overall. :)

caranha says ...
Jan 6, 2014 @ 11:35pm

Awesome game. The art is pretty charming, and the level design is amazing. I felt myself always challenged a little bit more, and wanting to try again!

I found a bug where sometimes the adventurer's corpse would become a sideways ladder.

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