BuffaMetricby rmaniotis - Jam Entry
Results of working on an Isometric multiplayer using a buffalo-centric theme with the "You only get one" rule applying to a hockey puck which the players must battle over and shoot at each other to cause damage. The objective is to reduce your opponents health to zero, with a "last chance "mechanism so that you get one more hit after the health bar runs out. Also there is only one power up in the level. The power up is a buffalo wing and essentially lets you press the jump button to jump endlessly up to a maximum height.
Developed by the team at the Buffalo Game Space in Buffalo, NY
Player 1: Keyboard
Move: WASD or Arrow Keys
Shoot: Right Shift
Player 2: Controller 1
Move: Left Analog Stick
Jump: Square (PS3) or X (XBox 360)
Shoot: X (PS3) or A (XBox 360)
Downloads and Links
Warning: asort() expects parameter 1 to be array, null given in /home/ludum/public_html/compo/wp-content/plugins/compo2/results.php on line 241
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.