December 13th-16th 2013 :: Theme: You Only Get One
[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
You have to select the strongest color!
Windows
=======
Extract the zip and run one_color.exe
Linux
=====
I recommend compiling the game from source but if you want
you can run the windows binary through wine.
Arch Linux:
sudo pacman -S --needed git gcc make allegro
git clone https://github.com/karjonas/one_color.git
cd one_color
make
./one_color
Ubuntu:
sudo apt-get install git g++ liballegro5.0 liballegro5-dev
git clone https://github.com/karjonas/one_color.git
cd one_color
make
./one_color
Written in C++ with allegro 5 using a text editor :)
Downloads and Links
Ratings
![]() | Coolness | 62% |
#296 | Overall | 3.26 |
#303 | Innovation | 3.20 |
#377 | Fun | 3.03 |
#540 | Audio | 2.41 |
#580 | Theme | 2.72 |
#693 | Humor | 1.81 |
#709 | Mood | 2.46 |
#754 | Graphics | 2.41 |
Comments
this is the kind of puzzle games I love : makes things happen in your brain, not on screen. Thank you for this entry
My only suggestion is that the gameplay should be slightly faster (faster transitions between levels), but it's already almost perfect as it is.
I will play this again and make other people play it.
I got an error on level 20 that quit the game.
The concept is very simple and there isn't much to it, although the game feels very nice to play.
It's deeply simple. Nice work :), brilliant.
It may need some polish, but it's sufficient.
great little game and same title as mine ;p altho your relates to the theme alot better than mine heh. good job man :)
Nice puzzle game, simple but efficient. Got to level 39! :)
Very nicely done. Minimalist approach done very well, loved the sound design, no over the top sound cue's.
Got to lvl 35. The sounds were very nice :). The threat of a countdown works pretty well here in driving the player.
Nice fun little game. I get the feeling this could be used for some sort of thing like ink blots. Just an idea :D
Addictive game, reached level 38. I think you can improve the game by making it faster: skip the pause between two levels and reduce the time for selecting the color.
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