Only One Remainsby huhwhozat - 48 Hour Compo Entry
EDIT: 12/16/13-12:36pm EST - Fixed a bug that rendered the game unwinabble. I consider this a game-breaking bug as laid out in the compo rules, and thus a legitimate fix. (It was also a 2-line fix - a typo that led to the wrong sequence of events.)
Here's my first successful LD entry in a while! :D Glad I finished, and while it's not wholly feature-complete, it's complete enough to be a full, fun game.
For those who are finding it difficult: stick it out; there are checkpoints! For those of you playing on non-QWERTY keyboard layouts, I'm sorry! I'll be uploading alternate control schemes in a post-compo version; my submission time was down to the wire as is.
There are several theme tie-ins:
- You only get one gem of each color (at a time)
- You only get one life (until the next checkpoint)
- You only get one level (mastering it gets harder)
For the non-QWERTY people:
- You only get one control scheme (sorry guys XD)
For those who make it all the way to level 3:
- You only get one [REDACTED]
In the end, Only One Remains.
In-game help follows:
Welcome to ONLY ONE REMAINS!
Arrow keys move, Z & X rotate your pods.
Collect gems with your pods in order to clear like-colored gates.
If a full pod touches another gem the gem will be destroyed, if it is a like-colored gem the pod will also emptied.
You only get one gem of each color - filling a pod with a duplicate gem will empty all your pods.
Finally, protect your centroid - if it touches a gate or gem it will be disintegrated.
Survive all the levels to win!
Downloads and Links
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.