December 13th-16th 2013 :: Theme: You Only Get One

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Only Takes One

by gmfk07 - 48 Hour Compo Entry

An army of robots is invading the park, and you must stop them with only an empty wallet and a single piece of ammo.

Even if you do manage to get enough money to buy more ammo, your weapon still holds only one piece of ammunition at a time - and the robots won't leave until you destroy their mothership.

But if you'll ever want to succeed, you'll need upgrades - and lots of them. Should you save up money to be safe if you miss, or upgrade to not miss? Saving up money is hard - robots only drop 11 coins at the start, and ammo is worth 10 coins!

And remember - if at any point you have no more ammo left and can't afford more, you might as well just give up!

Instructions: (Didn't have time to make a tutorial)
>>W/A/S/D to move
>>Left mouse to shoot (If you have ammo)
>>Left mouse over buttons to upgrade (You must already have ammo in order to upgrade, just to prevent spending so much you automatically lose)
>>Left mouse over ammo button to buy one piece of ammo (And you can only carry one at a time)
>>Hmm... what is behind the locked option?


Downloads and Links




Xeke_Death says ...
Dec 16, 2013 @ 11:48am

Nice concept, though I was expecting the robots to explode when shot...
Music control would be nice...

Dec 16, 2013 @ 1:21pm

It was nice, though it took quite a time to understand what was going on.

Nik Sudan says ...
Dec 16, 2013 @ 5:22pm

Really confused with this - how do I actually progress?. Seems like a fun little arena shooter though!

gmfk07 says ...
Dec 16, 2013 @ 7:27pm

Yeah, a tutorial would've made this easier... at any rate, to progress, you need to shoot robots, then use the money you gained to buy more ammo, and repeat until you can buy upgrades. It gets easier after a few upgrades, but at the start missing a shot usually means a game over.

soy_yuma says ...
Dec 16, 2013 @ 8:50pm

Haha, it is a bit confusing at the beginning, but I understood the concept pretty easily. It's complicated thought, really complicated. I liked it!

barkergames says ...
Dec 17, 2013 @ 12:23am

The music got annoying really fast.
It would have been nice to have a hot-key to buy ammo, it was difficult to shoot, then move your mouse to the bottom right of the screen, then aim again and shoot.

gmfk07 says ...
Dec 17, 2013 @ 1:01am

As per the music getting annoying: Yes I know, I didn't have time to make a mute button, sorry. I tried to make a way to get ammo simpler, but players could game the system (keep shooting at a stunned robot continually while buying ammo and he couldn't move). But thanks for your input ;)

GaTechGrad says ...
Dec 17, 2013 @ 4:27am

Pretty cool game. I enjoyed the retro style music.

magicdweedoo says ...
Dec 19, 2013 @ 2:44am

god damn this game rules. best song of LD28

gmfk07 says ...
Dec 20, 2013 @ 11:33am

I officially have the most mixed reviews ever.

michail says ...
Dec 22, 2013 @ 10:49pm

The idea is good, but moving the mouse to the corner after each shot to buy 1 piece of ammo was a little annoying. This action really needs a hotkey.

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