December 13th-16th 2013 :: Theme: You Only Get One

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You Only Get One Ludum Dare 28

by Ako - 48 Hour Compo Entry

Play in your Browser (HTML5)
A simple little inspirational game, well not a game really, about putting in the effort.

One Control (Click or Touch)
One Level
One Message

Downloads and Links




Ako says ...
Dec 15, 2013 @ 6:44am

I decided to make something personal. Motivation to work on my own projects is a real issue for me. I’m efficient and always deadline oriented when I’m doing projects for (or with) other people, but when it’s just me…distraction and self-doubt creep in. But not this time! It may be a tiny "game", but its my tiny "game", and its DONE!!! Thank you Ludum Dare.

garrick says ...
Dec 15, 2013 @ 7:03am

Am I missing something or is it really just the clicking and then it's over?

Dec 15, 2013 @ 7:06am

perhaps not all that fun, but it has a good message.

JoeManaco says ...
Dec 15, 2013 @ 7:12am

not really a game. however, it's sweet ;)

RocketDuke says ...
Dec 15, 2013 @ 2:02pm

Nice motivation to do something.

Ako says ...
Dec 15, 2013 @ 7:01pm

No Garrick, you aren't missing anything. Its about the effort. I needed motivation to try and I hope this will give it to others. Thanks everyone for making the effort! Finishing is its own reward. ;)

Elforama says ...
Dec 16, 2013 @ 5:17am

*High five* My first ludum dare too. Nice message and visuals.

Mocuto says ...
Dec 16, 2013 @ 5:19am

Really enjoyed this. As a person who has to balance fun with class work, extra curricular, and professional development, it can be a struggle keeping myself motivated towards making games. I think this game does a great job of reminding me that while it's good to relax and play games, playing alone doesn't really make you GO anywhere.

JoeProgram says ...
Dec 16, 2013 @ 5:20am

Nice! Though maybe after virtual you presses the computer button I should have to continue to mash my mouse button for 18 hours ;)

The only part I found a little confusing was the "One Control, One Level, One Message" screen. At first I thought I was making a choice between these three, or there would be three minigames. Doing it like a movie trailer - with each of these fading in and out one at a time - could have helped me understand this was a presentation of information, ad not something I would be interacting with.

deathray says ...
Dec 16, 2013 @ 5:20am

Not much of a game, but the artwork's not bad.

Ako says ...
Dec 16, 2013 @ 5:41am

Mocuto - Thanks so much for your kind words. I'm glad you could relate. JoeProgram, thanks for the feedback! I see know how that screen could have seemed like choices. I'll change that to a movie trailer style like you suggested (after the voting). Thanks everyone for the comments!

Dec 17, 2013 @ 2:02pm

Congratulations on finishing your tiny game

Kyatric says ...
Dec 17, 2013 @ 9:13pm

Congratulations indeed.
Nice art style and nice "motivation" speech.

As you said, the most important is to finish and release something and you did it, all kudos to you !

Amateur Labs says ...
Dec 18, 2013 @ 1:37pm

That was cute! Congrats.

sekaru says ...
Dec 18, 2013 @ 4:43pm

Despite it not being a game the message is still completely valid.

zatyka says ...
Dec 19, 2013 @ 12:14am

It wasn't much of a game, but it was cool for what is

zatyka says ...
Dec 19, 2013 @ 12:16am

Whoops, hit post accidentally. Let's try this again:

It wasn't much of a game, but I don't think that's what you were going for. It's cute for what it is. I enjoyed the art style. Congratulations on participating. I hope you participate again!

MaTX says ...
Dec 23, 2013 @ 9:31pm

Nice message, though it could've been expanded upon. For the next LD, make something bigger. ;)

badlydrawnrod says ...
Dec 26, 2013 @ 8:12pm

I understand where you're coming from, but next time imagine that the LD participants are your bill-paying clients (who pay in ratings).

philhassey says ...
Dec 31, 2013 @ 4:45pm

Nice, this made me smile :)

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