Unibrowby ViliX - 48 Hour Compo Entry
**THE GAME HAS BEEN LOST, HENCE NO LINKS**
One word: multidimensional.
Anyway, it is a simple adventure but with one special thing. Dimensional shifter! The whole gameplay lasts about 15 mins with nice bonus level at the end.
Basics of this game: First, the player has to acquire dimensional shifter, which allows him to make his way to the end of the map.
Connection to the theme (you can pick): You have only one.. hour to get to work OR You have only one.. battery.
(You will understand why I mention batteries, when you play the game)
What I have done in the new version already:
- Performance (so it could be ported to Flash instead of Unity Web Player)
- Inner game structure (The game I wrote in 48 hours was complete mess. I wrote like 75% of all game mechanics in one script) >> (cleanig up this should help me developing the game in the future)
- Time & coin concept were removed
- Battery is no longer needed for dimensional shifting
- Some fading effect (when you switch between 2D/3D)
- About 15 levels and still creating
What I am working on right now:
- Graphic models (some of the sprites could be 3D, when you switch to 3D World)
- Some animations (when the main character moves backward/forwars, he kind of 'teleports' himself, and I don't like that)
Downloads and Links
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.