December 13th-16th 2013 :: Theme: You Only Get One

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You only get one to exit

by OtherAlexy - 48 Hour Compo Entry

The swarm of fairy follows a floating eye to reach the exit. Press any key to float up. Do not press anything to float down. The walls are not threat to eye, but to fairyes.

EDIT: thanks for comments. I add some instructions and progress indicator.

Downloads and Links




Cbeed says ...
Dec 16, 2013 @ 3:34pm

Solid and simple but too little content to stay fun for some minutes.

Some notes:
- Too blurred
- Sound was too late
- Instructions not clear enough: "press any key" sounded like "press any key to start game". I failed twice before getting the controls.

Dyn says ...
Dec 19, 2013 @ 1:58pm

Nice concept. I like it

JaymeeMak says ...
Dec 19, 2013 @ 8:08pm

Instructions always help - even if you don't have time to put them in your game, put them on your game submission.

It also seemed weird that I could die from bursting through walls that seem like they would have collision.

peacegiverman says ...
Dec 19, 2013 @ 8:12pm

It's not obvious what you're supposed to do in the game. Took me a bit to figure it out.

Jacic says ...
Dec 19, 2013 @ 8:19pm

Very simple, but perhaps too simple. An interesting idea though.

Nelien says ...
Dec 19, 2013 @ 8:19pm

HINT: Use SPACE to keep the orb floating, try to make sure fairies don't crash into walls/obstacles.

Wow, this is incredibly hard! Some instructions would've helped! But the concept is really cool, and I like the swarm mechanic you've got going there!

goerp says ...
Dec 19, 2013 @ 8:20pm

Ooh, I like the mechanics of this game. A bit like herding cats. Points for originality.
the graphics were weird, as if I was watching a VCR recording of a computer game from the 80's (hang on: that must be it!)

Dec 24, 2013 @ 7:32pm

I don't know why but I like it. It seems to be a little addictive. ;-)

BradleySmith says ...
Dec 24, 2013 @ 7:40pm

I sucked really bad at playing this but I enjoyed the concept... good work. :)

ParaPup says ...
Dec 24, 2013 @ 8:28pm

Cute graphics and simple concept I liked it was really pixely cause of upscaling.

tompudding says ...
Dec 24, 2013 @ 8:40pm

Great idea, but it is really hard! Some kind of a score would helped to motivate, as well as an indication of how long was left.

Xanjos says ...
Dec 24, 2013 @ 9:11pm

Graphics were a bit weird but this was a really cool twist on an avoidance game (I have no actual idea what they're really called). Pretty addictive too.

psc1997 says ...
Dec 28, 2013 @ 11:42am

Good idea ;)

Sebastian says ...
Dec 28, 2013 @ 12:37pm

I like the idea, very tough!

Grafter says ...
Jan 1, 2014 @ 9:36pm

Nice little game! Enjoyed it!

KeyMaster says ...
Jan 6, 2014 @ 3:50pm

Interesting concept, although maybe the swarm swayed too much, I never made it further than a few seconds. Still, nice idea.

timothyolt says ...
Jan 6, 2014 @ 3:58pm

Great concept, a bit hard to control though. The menu graphics could be a bit less blurred, but I liked how the blur worked on the level. Also making the goal of the game more obvious would not hurt.

Jan 6, 2014 @ 5:36pm

The gameplay is kind of hard but is fun! i kind of don't like the bluri graphics but its ok, Great work! :D

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