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    Ludum Dare 28

    December 13th-16th 2013 :: Theme: You Only Get One

    [ Real World Gatherings | Ludum Deals | Warmup Weekend ]

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    Speck - gman1012 - 48 Hour Compo Entry

    An Little Existential Journey

    Move With WASD
    Exit With ESC

    The (Fixed) Version Fix A Minor Bug In The End Of The Game Which Makes The Ending Confusing. If You Want To Rate The Originals Instead, Please Go Ahead.

    Music Made With Sleeping Dragon Radio Forever

    View gman1012's journal. | View all entries by gman1012




    torcado194 says ...
    Dec 16, 2013 @ 5:29am

    pretty neat! kinda goes against the theme though, in a way. oh well, very atmospheric

    Cezel_ says ...
    Dec 16, 2013 @ 5:29am

    The music was great and the feeling ehile playing! :)

    Cezel_ says ...
    Dec 16, 2013 @ 5:30am

    The music was great and the feeling while playing! :)

    jillytot says ...
    Dec 16, 2013 @ 5:30am

    I like the emptyness of it, and how sparse everything else.

    gman1012 says ...
    Dec 16, 2013 @ 5:34am

    Yeah, I agree torcado94. I started out with the theme more in mind, but it snowballed in a different direction.

    whiteknife says ...
    Dec 16, 2013 @ 5:35am

    I felt like you did get across a sense of isolation, so if that's what you were going for you definitely succeeded. That said, a game about isolation feels a bit...empty.

    gman1012 says ...
    Dec 16, 2013 @ 5:38am

    I was definitely going for a sense of Isolation, but really I was just trying to get something out at all because this is my first time doing LD.

    dalbinblue says ...
    Dec 16, 2013 @ 6:00am

    Tells an interesting story. It felt a little odd when the game ended (it was rather sudden, and after the speck separation I didn't initially realize that's where it ends), but cool none-the-less.

    gman1012 says ...
    Dec 16, 2013 @ 6:18am

    There actually was another message that was meant to play before the explosion. But I accidentally put them in the same event and so it disappears before you can see it.

    loxo says ...
    Dec 16, 2013 @ 8:31pm

    You made something very interesting, but sadly there is not much of a replay value. The calming atmosphere is great. I like the concept behind it and played both version, because I was curious what's different. I think the original version is better, but maybe it's only because I played it first.

    Microfrog says ...
    Dec 16, 2013 @ 8:43pm

    Really neat take on the theme. I haven't quite seen anything like this before. For some reason, I was half-expecting some kind of shocking twist where it turns out all the dots are planets or dots, I don't know why. XD

    Kep says ...
    Dec 17, 2013 @ 12:44am

    I liked it. Simple and compelling.

    Well done.

    dray says ...
    Dec 18, 2013 @ 11:24am

    I really like how you bend the theme. the experience is interesting, helped with good music and i like to create some kind of organism. if the others cell had personnality it would be cool to have all those thoughts confusing yours. Nice work!

    digihacker says ...
    Dec 18, 2013 @ 11:26am

    A neat game. Very little resource, very good atmosphere =D

    madflame991 says ...
    Dec 18, 2013 @ 12:30pm

    It's a very artistic approach of the theme. The atmosphere is mysterious and calming; it makes you keep on playing.

    Gamelabbers says ...
    Dec 18, 2013 @ 1:21pm

    I like the minigame of making your own shape with the specks :)

    ratboy2713 says ...
    Jan 1, 2014 @ 4:00pm

    Couldn't play, screen too big for my laptop.

    Jan 6, 2014 @ 11:58pm

    Great stuff -- great mood, controls.

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