December 13th-16th 2013 :: Theme: You Only Get One

[ Real World Gatherings | Ludum Deals | Warmup Weekend ]

Back to Browse Entries


by aaron9000 - Jam Entry

Avoid obstacles during your free-fall. Collect powerups slow your descent. Fall as far as you can!

A, Left Arrow - Float left
D, Right Arrow - Float right

Design & Art - Kris Zalameda (
Programming - Aaron Geisler (@aarongeisler)


Downloads and Links




dudsen says ...
Dec 25, 2013 @ 6:10pm

Obviously this was made with mobile as the target platform in mind (if one looks at the resolution). My 13" laptop screen allowed to see only 1/3 of the web player :) So it wasn't easy to get this far. Made it to 600 [distance] after that ist got pretty hard because of the screen resolution. Don't get the connection to the theme though :/

Jan 2, 2014 @ 5:44pm

I think I got to 617 on my last run. It was a little easier after I found out you could hit the walls without dying. At first I thought the keyboard controls felt touchy, but they helps you get out of tight spots.

I happened to have a 1080p monitor in portrait mode so the webplayer size was okay, but it would be a better idea to shrink it to max 600 pixels high. There are lots of stupid laptops with low-DPI 1366x768 displays out there. Changing the resolution is super easy: just edit the index.html file Unity exports. You'll see the webplayer size in there near the top.

The visuals were really nice! Good palette, cohesive style.

Consider adding a downloadable Linux build. The webplayer isn't available for Linux.

Good to see another Unity 2D entry. =)


You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]