December 13th-16th 2013 :: Theme: You Only Get One

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Get or Avoid

by KWL_TW - 48 Hour Compo Entry

1.Red cubes become bigger when collide with each other.
2.The bigger red cube you touch, the higher score you get.
3.You can only get one cube per game.

Enter - Start/Restart
Arrow Key - Move

Tools used:
Construct 2 - Make the game
Daigasso! Band Brothers - Make the music

All made in one night.

Thanks for playing!

Downloads and Links




kcpunk666 says ...
Dec 16, 2013 @ 7:08am

Good job, Not sure what the score is based on though. Seemed a bit random sometimes.

Bloated Hippo says ...
Dec 16, 2013 @ 7:40am

Your music is catchy!

supremefist says ...
Dec 16, 2013 @ 7:48am

I like the zoom-in after defeat :)

Good take on bullet hell!

Tsumei says ...
Dec 16, 2013 @ 1:52pm

I think my biggest gripe with games that have music is when it autoplays and loops without a mute or volume option, and sadly that draws this down.

I like the zoom on death, and the concept I suppose is quite sound at it's core. I also suspect you did some similar variety of score calculation as I did in one of my earliest flash games, what with the decimal points ;)

henrykun says ...
Dec 16, 2013 @ 2:57pm

You had to see me talking to the screen when I was about to be hit ><. Nice concept, nice graphics too I really like the effects you added to it. I would probably suggest to make it a bit harder, once you reach the upper part of the screen is difficult to lose. Good job!

Monoquartz says ...
Dec 16, 2013 @ 4:42pm

Wow, pretty hard O_o
I like the death zoom ^^'
My highscore was 18.955 !

AlanZucconi says ...
Dec 16, 2013 @ 11:15pm

I love minimalistic graphics! :D

CatOnMars says ...
Dec 17, 2013 @ 7:10am

Pretty simple mechanics,and it's fun and hard : )

aeveis says ...
Dec 18, 2013 @ 8:07am

Music is nice. Dodging is hard, but I would hide in the top right corner and wait til they get big. My high score is 47.86295.

Und[0]ne Devs says ...
Dec 18, 2013 @ 10:36am

Nice mechanics, hard to get a score higher that 12 :D

Ditto says ...
Dec 18, 2013 @ 10:37am

Wow that was hard, it goes so damn fast! Really like the concept!

KWL_TW says ...
Dec 18, 2013 @ 11:58am

Thanks for all of your comments!

ACE says ...
Dec 18, 2013 @ 9:07pm

very hard but fun with a cool track

Husky says ...
Dec 23, 2013 @ 7:38am

Pretty hard!
It's interesting to find the biggest one instead of survive longest :D

Xanjos says ...
Dec 29, 2013 @ 4:01pm

Pretty cool take on a simple avoidance game. I liked how you can try waiting for a bigger red cube for a bigger score whilst trying to dodge all the other ones that come at you.

edibletoaster says ...
Dec 31, 2013 @ 3:29am

This is pretty fun

BradleySmith says ...
Jan 4, 2014 @ 8:42pm

Reminds me of the impossible game, neat entry. :)

KeyMaster says ...
Jan 6, 2014 @ 3:33pm

Interesting idea but a bit too difficult tbh. Music was a bit too short to be looping, but hey, 48 hours

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