December 13th-16th 2013 :: Theme: You Only Get One

[ Real World Gatherings | Ludum Deals | Warmup Weekend ]

Back to Browse Entries

You Only Get One Shot

by Throughthefire - Jam Entry

This is the first Dare that I've ever completed :D
Unfortunately, I bent the rules slightly (I had a bit of help with the art stuff), and so I have to enter in the jam.

Actually, speaking of that, I would like to thank my friend Fuzznip for making that sexy target dummy sprite.

This is a puzzle game where you have to shoot a bullet and guide it to the target. To do so, there are several mechanics that can help you along the way. You can bounce the bullet off of red walls, collect keys to unlock doors, and become invincible for a short while. You can even click again to change the direction of the bullet in mid-air.

The catch is, however, you can only use each mechanic once. You can only bounce off of the red walls once each, use each key once, become invincible once, and you can change the bullet's direction only once.

Click to fire and press esc to quit.

Not the best interpretation of the theme, but I didn't want to start over, and it was a good first exercise in Unity. This is the first time that I have used Unity for an actual project, so I'm pretty happy with the outcome.

Downloads and Links




kookoon says ...
Dec 16, 2013 @ 9:38pm

Cool puzzle with nice mechanic of the changing direction.
Awesome job for first LD! :D

ParaPup says ...
Dec 20, 2013 @ 12:17am

Good to see you entered and had a great outcome the game wasn't that bad.

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]