December 13th-16th 2013 :: Theme: You Only Get One
[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
You will get one hint in every level which of the three chests in the world is
the right one.
If you open the right one everything is good.
If you open one of the wrong chests the next level will be harder.
The game is over if you get killed by an enemy.
----------------------------------------------------
Was created using Visual Studio 2013, Paint.NET and sfrx
Uses the SharpDX toolkit (http://sharpdx.org)
Uses a simplex noise implementation written by Heikki Törmälä (https://code.google.com/p/simplexnoise/)
---------------------------------------------------
Requirements:
- Windows with DirectX 11 (so Vista or newer)
- A DirectX 9 capable graphics cards
- The .NET 4.0 Framework (should be preinstalled on your machine)
Downloads and Links
Ratings
![]() | Coolness | 74% |
#386 | Humor | 2.50 |
#690 | Audio | 1.95 |
#706 | Fun | 2.55 |
#855 | Graphics | 2.16 |
#875 | Mood | 2.11 |
#879 | Theme | 2.11 |
#880 | Overall | 2.49 |
#902 | Innovation | 2.14 |
Comments
Nice game! really fun I loved the level design. would love it if you could rate mine! http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=20784
I liked the gameplay and graphics but the fighting mechanics need work :D
Made it to Level 28 with 129 points. It took me a while to figure out the logic, but good puzzles. It looks like the level generation was random, and there was one level where it was impossible to get one of the chests (the mountains only left a one block high gap and you needed two to get through) so keep that in mind when building any future random level generators.
Nice game. :) The hints were funny and I enjoyed killing them zombies.
Interesting idea, avoiding the zombies seemed easy enough to just pick the first chest always. The game didn't really seem to get harder so I don't know if it end at some point. Some kind of goal would be nice.
Nice little game - really enjoy the simplicity of it all! With buffed up graphics and animations this could be top class, nice work :)
Well done, I really enjoyed this one! Simple and relaxing game . Those hints made me laugh. :D Big like!
Fun idea! A little animation or background music would go a long way, though.
Cool game, I really like the idea and the sign texts ;) I think some small aminations would have made it even better. Good work!
(Couldn't get it to work on Win8.1, but works fine on Win7)
Good game, i dont know if i was picking the right chest or not though, a little propt would be nice. Ideas interesting, visuals are nice, sound fits. All and all i think its a nice game. 158 points btw :D.
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
Could use some knockback or something, its hard/impossible to kill an enemy without getting hurt. Didn't necessarily impede me though, and it was fun fleeing enemies.