August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Aliens and such

by Waynetron - 48 Hour Compo Entry

Missile Command meets Tetris.
The game has two alternating phases. The puzzle phase and the alien blasting phase. Each lasts 10 seconds at a time.

** Puzzle phase **
Join 4 or more of the same coloured squares to increase your alien blasting potential (any direction, as long as they touch).

Pink: Shield
Yellow: Blast radius
Green: Missile speed
Black: Nothing

** Alien blasting phase **
The key thing to know here is that a direct hit will not hurt an alien. Your missiles will fire to wherever you click (only 3 can be active at a time) and detonate when reaching their target. Any aliens caught in the shockwave of the explosion will be killed.

The white aliens will always drop a block

Post Compo version includes some bug fixes and a skip button on the puzzle phase.

Downloads and Links




YopSolo says ...
Aug 25, 2013 @ 5:56pm

wow great game concept !
warning, You don't have embed your Font

flyingbear says ...
Aug 27, 2013 @ 12:54am

I really liked how the 2 gameplay styles complemented each other. Well done!

SaintHeiser says ...
Aug 27, 2013 @ 7:23am

Like the concept!
But 10 seconds in customizer is awful for me. It's interesting for some people but I don't like it. I don't like timer in puzzles at all =(
Good job anyway!

Zap says ...
Aug 28, 2013 @ 12:32pm

Oh! I really like this!
The art is nice and clean, and the concept is great. I actually spent quite a bit of time playing :3

It took me ages to realise that where you click is where the bullet explodes, and that the bullets passing through an enemy does nothing. I found this really unusual and difficult at first, but felt I was getting better the more I played - which was really satisfying.

The thing I'm not so keen on is the timer during the puzzle. When you do have pieces it doesn't seem enough time, and when you don't it's annoying having to wait.
The game also got stuck for me on level 9 with 2 seconds left - enemies kept falling without damaging the shield, and the timer was stuck.

Bonus points for the name :)

DesignerNap says ...
Aug 28, 2013 @ 6:20pm

Clean art style, nice approach to the design and fun gameplay! good work :)

mrspeaker says ...
Aug 28, 2013 @ 7:35pm

Arghh! I don't get it! What is the "customizer" bit? Why is it changing?!

Aug 28, 2013 @ 7:54pm

Clever concept and nice graphics. This is really fun to play your game, and pretty addictive too! Great job.

Waynetron says ...
Aug 29, 2013 @ 11:31am

Ok, I've updated the description with more detail to hopefully help though who are a little confused.
I've also added a Post Comp version with some bug fixes and a skip button on the puzzle phase (Can be frustrating waiting 10 seconds if you don't find any new blocks).

Waynetron says ...
Aug 29, 2013 @ 11:34am

By the way I don't think it's possible to beat level 15. If anyone does, I'd love to know.

awppy says ...
Aug 29, 2013 @ 1:13pm

Very easy to understand, pick up, and go without even remembering to read your introduction. Very clever game design. It was really fun!

mboaj says ...
Aug 29, 2013 @ 1:14pm

Nice crossover :)

Laelien says ...
Aug 29, 2013 @ 1:27pm

Sweet, sweet little game ! A game over screen would have been nice.

onzephyr says ...
Aug 29, 2013 @ 1:48pm

Nice mashup between two different gameplay types. I also enjoyed the visuals. nicely done.

Aug 29, 2013 @ 1:59pm

Nice game, neat graphics, interesting mechanics!

Empyrealhell says ...
Sep 1, 2013 @ 7:36am

Reminiscent of puzzle quest, the two different gameplay modes worked together better than I would have expected.

headchant says ...
Sep 1, 2013 @ 8:17am

It's quite hard (and probably not meant to play with trackpad) but the concept is great! You should keep working on it!

Zerkruemler says ...
Sep 1, 2013 @ 8:27am

Really cool idea, works nice except that some aliens seem to be immune to the missles, they go right though them.

Almax27 says ...
Sep 1, 2013 @ 9:35am

Nice concept, although the hit box of alien is a bit picky :D

Sep 11, 2013 @ 10:12am

Nice game, fun to play. Lvl 15 was just impossible. 10 sec to put the squares seems not enough and it's impossble to change pieces but it's still fun.

Jacob123 says ...
Sep 13, 2013 @ 10:23am

Awesome man! Although I couldn't figure out how to rotate the blocks.

Lokarunith says ...
Sep 13, 2013 @ 10:16pm

Loved the concept and found the game amazigly fun but we really need more time in the puzzle phase, in 10 seconds there is just no time to think.

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