August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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It is an asymetric game where one player has to destroy the other player's planet, meanwhile the second player can deploy defenses.
Every player has 10 seconds of "camera time", after that the camera switches to the other player. But you can still play while the camera is away.
There are some key gameplay components missing but I hope I will solve them tomorrow.
All the game is done in Javascript + WebGL using my own lowlevel framework
All the images are prodeduraly generated at startup, besides the planet and the asteroids.
Downloads and Links
Ratings
![]() | Graphics | 4.74 |
![]() | Coolness | 62% |
#231 | Innovation | 3.46 |
#233 | Mood | 3.21 |
#510 | Theme | 3.23 |
#584 | Overall | 3.03 |
#993 | Fun | 2.34 |
Comments
You are right, I will do it for the post-compo version. I starting adding the gameplay mechanics 5 hours before the ending time :/
I don't know how to play this. Even with the info text. I can neither lay mines, nor can I shoot as the second player.
player2 cant shoot, player1 shoots using the spacebar.
to lay mines as player2 simple press right mouse button.
But I know it is a little bit ofuscated.
Wow, incredibly stunning graphics.
Difficult to appreciate if you are sitting alone in front of your computer though, but love the visual!!!
This looks fantastic, and I love that you did it in JS/WebGL. The mechanics could use some work, though. The ship is quite difficult to control: he should react more snappily to input, and there should probably be more "friction".
I thought about adding some friction but it is in the space! (although I can see how this game is not scientifically accurate in any way)
Very nice graphics! But yeah, hard to figure out what's going on.
Looks very nice ! But the gameplay falls a littlebit short.
btw: If this is for the 48h-Compo, should'nt be there source code ?!
are you planing to do this an online game?...that would be amazing and new ;)
Great visuals, having a hard time rating anything else other than the theme, which you seem to nail... also would love to see the source, thanks.
Such stunning graphics! I remember seeing this on the front page and being really fascinated, and I'm really hoping to see it taken further!
Thanks for the comments. I would love to reuse some parts to do some kind of online game, but wont be realtime.
About the source code, well, its a web game, so all the source is available rightclicking on the web. Anyway, I created a zip and linked it here.
Stunning game! Feels punchy too. Figuring out what ultimately to do is a bit hard though :P
Visually a very nice game, but the camera switching combined with the awkward ship controls make it difficult to play.
Graphically it is stunning, but gameplay is relly confusing. Also, I think movement is bugged because my ship started flying away at extremely high velocity.
Brilliant graphics, but the camera swap is quite disorientating and makes it difficult to play.
After seeing the screenshots of the game I actually went out of my way to try and find a means of enabling webGL on my (apparently black listed) linux setup, surprisingly enough, once I force enabled it the game seemed to run perfectly!
Probably one of the best looking entries I've seen, feeling a little similar in style to the "PROBE TEAM" entry, given that futuristic tech sort of look. I don't have much to add besides what other's have mentioned. Assuming I'm correct in thinking it requires two people hot seating it to play I feel I can't really be a fair judge as I was just trying it out alone!
I can tell it's a really excellent effort though, even if I didn't get to play it "properly".
Wow! Incredible that you did all this in just 48 hours. Really impressive.
I like the awesome graphics and the game concept! With some work on the controls and added audio this game would be incredible.
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Graphics are stunning, but my biggest issue here is that it's barely playable :( Please, add move love to controls of the spaceship and transparency of goal/mechanics to player!