August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


Back to Browse Entries


by evilentity - 48 Hour Compo Entry

Little platformer thing. You have 10 seconds to get to next clone bay.

Java Jar - sorry, should work on all OSes

Ill try to get the web version asap.

Cleaned up jar and sources for smaller file sizes.
Updated the jar to java sdk 1.6

Old jar:
Old sources:

Tools/libs used:
Intellij IDEA 12

Downloads and Links




KristinnEs says ...
Aug 26, 2013 @ 2:55pm

I like the game concept and style, but the controls are a bit hard.

Dioiminik says ...
Aug 26, 2013 @ 2:56pm

Game doesn't work on OSX. I'm not quite sure why but I think it's because you targeted the 1.7 Java runtime. The default mac Java distribution is 1.6. This is the error I get:

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/pj/ld/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(
at java.lang.ClassLoader.defineClass(
at Method)
at java.lang.ClassLoader.loadClass(
at sun.misc.Launcher$AppClassLoader.loadClass(
at java.lang.ClassLoader.loadClass(

HeyChinaski says ...
Aug 26, 2013 @ 2:57pm

Nice sprite. I like what happens when the timer expires! I had to wait still for it to expire though so it's maybe a bit easy to make the time limit.

okmmjyygv says ...
Aug 26, 2013 @ 3:01pm

Great concept but hard to control.

Schwiggy says ...
Aug 26, 2013 @ 3:02pm

I got away! And I only lost 7 of me. The sheer amount of inertia made it feel like everything was ice but that added to the challenge and made it more fun for me. The animations were pretty funny too.

evilentity says ...
Aug 26, 2013 @ 3:06pm

Sorry about that mac problem, ill provide 1.6 version asap.
Sadly i didnt have much time for level/controlls tuning.
Using box2d for platformer wasnt the best choice as ive found out. Ill write more in the postmortem soon.

ThirteenWB says ...
Aug 26, 2013 @ 3:11pm

I can't help but love that death animation, it's amazing :)
It's a shame there's only one level, it was actually pretty fun although I never actually ran out of time (I died a lot...) :/
The camera movement when you were going left or right was kind of weird but I got used to it. Still a good game regardless :)

Foxtacy says ...
Aug 26, 2013 @ 4:13pm

This would look nicer with sound effects.

Sometimes when the player leaves the cabin, it dies for no reason.

But hey! Overall it's a good game :)

Aurel300 says ...
Aug 26, 2013 @ 4:55pm

Nice game, bit hard to control. The camera was a bit too crazy.

Aug 26, 2013 @ 10:04pm

Not bad, but the character is bit too floaty and hard to control. It's also very hard to see where you are going and so difficult to aim jumps.

brodavi says ...
Aug 27, 2013 @ 5:43pm

Fun little game! I agree the controls are hard. Very floaty and not responsive. But I compensated for it and won anyway. I had to keep playing. Level design was good :)

Kragnir says ...
Aug 27, 2013 @ 11:54pm

The screenscrolling is a bit too direct in some areas. Respawning is very slow. Nice graphics.

wally2069 says ...
Aug 28, 2013 @ 6:26am

Agree that the character was very slippery to control

Sh1rogane says ...
Aug 29, 2013 @ 8:48pm

Not bad, like the concept but i think the controls are a bit funky/hard

Diptoman says ...
Aug 31, 2013 @ 12:50pm

The game would be much better if the character wasn't so slippery and if the camera wasn't so violent.

bitowl says ...
Sep 2, 2013 @ 10:25am

I really like the idea to have "checkpoints" to reach in 10 seconds.
But it's quite confusing how it scrolls. It's generally good to show more of the direction the player is heading in, but it should be gentle and smooth and not such abrupt. The scrolling makes the controls seem harder, than they are.

Latcarf says ...
Sep 16, 2013 @ 8:55pm

Good game, although a bit short. The first screen was really confusing, I was trying to move my (nonexistent) character, and then the game exited by itself after 10 seconds.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]