August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Switches between evasion and destruction gameplay every 10 seconds.
Ride a missile through traffic and then destroy robots in space using mouse or keyboard.
1 Artist, 1 Programmer, 1 General Assistant.
We work at an awesome game company, Scopely :)
*Update 8/27/13: Fixed Animation Collision Bug
Downloads and Links
Ratings
![]() | Coolness | 50% |
#72 | Graphics(Jam) | 4.17 |
#80 | Audio(Jam) | 3.57 |
#176 | Theme(Jam) | 3.36 |
#191 | Fun(Jam) | 3.17 |
#192 | Overall(Jam) | 3.34 |
#219 | Mood(Jam) | 3.12 |
#262 | Humor(Jam) | 2.50 |
#393 | Innovation(Jam) | 2.72 |
Comments
The good: Fantastic artwork, addictive sound effects, hectic gameplay.
The bad: Maybe it's just me, but controls felt a bit fuzzy at times (controlling cars with keyboard, and aiming with either mouse or keyboard, especially towards the bottom)
The ugly: Just wanted to complete my reference, nothing ugly about your game ;)
Looks and sounds absolutely stunning, but the gameplay gets old pretty quickly - after the first couple of times through the sequences it didn't really feel like I was in any danger.
Very cool. Snazzy graphics and a wicked soundtrack. Riding a missile is always awesome.
Loved it, It feel really epic. I want to know more about this character.
Very nice ! I especially loved the graphic style and animations/FX the character really has something :)
Captured mayhem very well, but as Vasileiadis said, the controls were a bit wonky.
REALLY good graphics. Like seriously good job. I only made it to round 2 because I suck but this game was cool.
Action-packed! Loved the 2 levels. Graphics + audio were intense! Reminded me of one of the Contra games.
I want badly to play it, but I don't want to install the Unity Web Player.
I really dig the gameplay variety, and everything looks really good!
A louder sound effect when you crash into cars would be nice.
Great work there!
Nice and simple action-packed game. Lovely graphics and good sounds. Good job :)
Great art would like to see some power-ups or something to recover health.
Also if you are going to use mouse for aiming track it at the mouse position and not its movements, aim tends to get off otherwise.
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