August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Agent Dan is on a secret mission to stop a traitorous villain. Unfortunately, while spying on the traitor during an airplane flight, the traitor jumps out of the plane with the only parachute! Agent Dan must catch the traitor and steal the parachute, else fall to a certainly fatal death...
Downloads and Links
Ratings
![]() | Coolness | 57% |
#236 | Humor | 2.90 |
#459 | Audio | 2.72 |
#666 | Fun | 2.79 |
#792 | Overall | 2.82 |
#838 | Innovation | 2.59 |
#906 | Mood | 2.24 |
#971 | Theme | 2.63 |
#1094 | Graphics | 1.91 |
Comments
If you were going for a mood of "Panic" you hit it dead on. Good job!
I gave this an overall 3/5. It was cool, and actually pretty fun, but the thing was that I couldn't tell where 10 seconds came from. I guess you had 10 seconds to catch the terrorist, but couldn't you have made a timer to tell you that?
Was pretty funny, really hard, but when I was colliding with him it didn't do anything, so a generally buggy game, but it was pretty cool.
Funny sounds and graphics! Nicely tuned difficulty, it took a bunch of tries but I still won before getting frustrated :)
Thanks guys :)
Just remember, you have to catch him (from the top) before he deploys his chute.
Post your top score!!! Mine is 8 billion ;)
Not a bad concept, but could be executed a little better. Would be nice to have an indicator that shows where the traitor is when he's offscreen. The start collecting mechanic adds a nice extra layer of depth, but they could be a little more spy-themed. The art is a bit overly cartoony and could use a little more polish, but I do like Dan's character design, especially that distinguished 'stache.
Definitely needs some spanky spy-theme guitar riffs for extra atmosphere. The voiceovers sound pretty good, although Dan's line is a little too quiet. More sound effects, like wind wooshing and the parachute opening/fluttering would also be nice.
Pretty fun game! Little easy once you know the trick though. If you tacked on a few more layers of gameplay I could see myself playing something like this over and over again trying to beat my time.
'hehehehehe'. I landed on the parachute once, and didn't have to die! :D (when the parachute disappeared, i was on the bad guy's head)
Fun game. Love the voice acting.
It seems that I can't get a score higher than 2147483648, since the value that holds it is only four bytes wide. This must not be true for you if you reached 8 billion; I guess its a machine/browser dependent issue. Perhaps you should scale the point scoring down a bit?
Thanks! But that score issue is interesting... I never thought about that. Thanks for pointing it out!
Nice game, It took me a bit to figure out the controls, but for the rest is great.
Good job!
Nice to see another person made a game about falling out of an airplane without a parachute.
Once I understood the mechanics of the game, it played well. It wasn't obvious to me what the stars did nor that the clouds would slow you down (since there is very little to gauge speed by). I think if those were more clear, it'd be easier to get into.
Nice work, and nice voice acting.
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Nice game, but the controls needed to be explained somewhere ingame.
Still, quite fun!