August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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10 Seconds To Live

by eskivor - Jam Entry

Hello everyone, I'm eskivor, from France.

Originally, 10 Seconds To Live was a comtemplative "game" about how life can be short (1 life = 10 seconds) and how the player has to interact with other people to make children to continue to live through the next generation. Finally, some features have been killed (specially other people in this world).

You can see here how is the result.
I hope you'll have fun and like it ! :)

Controls : Arrow Keys to Move, and if you can't move, don't panic, just left click on the game screen first.

Music : Chopin - Nocturne #1

Downloads and Links




nikkesen says ...
Aug 27, 2013 @ 1:57am

Good concept but not much point.

skullbonejp says ...
Aug 27, 2013 @ 2:00am

I liked the idea, art and audio. I just needed an objective to make this a good game. Now it is a good something xD

nicotr014 says ...
Aug 27, 2013 @ 2:06am

I don't think there's much to do other than die, right? Either way, I like the overall "flow"... It's very much like "rogue legacy"which is cool. I think its cool when death is an inevitable part of a game.

Blupsy says ...
Aug 27, 2013 @ 2:12am

I love me some experimental games, great job!

sP0CkEr2 says ...
Aug 27, 2013 @ 3:42am

really cool concept -- but not much else there -- gret job on the graphics -- i loved the transition

roaet says ...
Aug 27, 2013 @ 3:42am

I really like the concept and the way the people age. Needs an objective.

Pitzik4 says ...
Aug 27, 2013 @ 3:44am

The idea and the visuals are nice, but in the end it seems like all there is to do is walk around and die. This seems like a good candidate for further work, though.

LittleThor says ...
Aug 27, 2013 @ 7:23am

Good idea but need an objective or a more philosophical thing to do than walking.

Aug 27, 2013 @ 1:03pm

I quite like the contemplative side of it.

pereubu says ...
Aug 28, 2013 @ 1:39pm

like the "transition-between-ages" idea :3

MisterDerek2 says ...
Aug 29, 2013 @ 7:34pm

Cool idea. Rogue Legacy meets an experimental art project. Would like to have seen some sort of interaction that made the death more significant. Kinda depressing, but funny.

Photon says ...
Aug 31, 2013 @ 7:02pm

Some of the graphics look nice and the music is good... but of course, it doesn't mean that much without an objective.

Sep 7, 2013 @ 6:19am

As others have said it just needs an objective, once you have that it could be a very good game.

wademcgillis says ...
Sep 16, 2013 @ 1:34pm

The goal is to see how many gravestones are created before the player quits, right?

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