August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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This is my entry for LD27. This is a semi-strategic game about resurrecting the dead and destroying buildings. You will see "how to play" when you launch the game.
Note: I did not have time to implement pathfinding, so if you want to attack one unit with a crowd, you'll need to use your micro-management skills.
Downloads and Links
Ratings
![]() | Coolness | 86% |
#492 | Innovation | 3.05 |
#587 | Fun | 2.89 |
#617 | Humor | 2.14 |
#701 | Audio | 2.26 |
#718 | Overall | 2.91 |
#759 | Mood | 2.47 |
#789 | Graphics | 2.50 |
#1009 | Theme | 2.56 |
Comments
I love the atari style graphics! Couldnt figure out what I'm supposed to do though. :/ My mouse got really slow and laggy inside the window for some reason as well.
Failed to start: missing MSVCP100D.dll
It sounds like you compiled with debug on, according to the internet. I presume I need to install VS to get the debug dll, which I don't have time for. Sorry.
Haha like this genere, pretty sweet for 48 hours and using C++ and opengl makes it even sweeter :)
Good job!
Damn, this game is fun! I really enjoyed it - I will definitely be playing it again. I like how you decide how powerful your skeletons/zombies are, based on how long you do the ritual.
This is definitely one of the better games.
Nice game. Controls could be a bit better, especially the camera was a bit annoying. The 10 second revive thing got kinda tedious after a while, maybe you should made it an area effect instead of 10 seconds per body.
Interesting concept. My mouse cursor disappeared when the game ran and I couldnt figure out what to do, even with the "how-to-play" at the start.
FYI, the mouse cursor in the game looks like a dark grey square.
Missing MSVCR100D.dll this time (adding it to the zip should work IIRC). Will check back later, this looks interesting!
I added MSVCR100D.dll to the zip, but in case it still doesn't work, the quickest soulution would be to just install visual studio redistributable package.
Which can be found here: http://www.microsoft.com/en-us/download/confirmation.aspx?id=5555
It works, and it's very good! Nice tension between taking the time to raise strong zombies and avoiding the order's attention.
A suggestion: using WASD to pan the map is a bit unwieldy. Maybe add an option to use middle mouse click + mouse movement to pan the map?
It works now for me. Overall pretty fun. It took a little bit for me to figure out what was going on at first, but once I did it started to become fun.
I like the control and ideas, felt the summon of 10s was a too long (I know its the theme though...).
Just read the tutorial text that appears when you run the game...
This was a fun attempt at an RTS. I know RTS's are hard in this short amount of time, so I'm actually really impressed. I gave this high ratings because I can see where you were going with it, and given more time, I think this could be sweet! Nice job :)
Love that you did an RTS in the time you had. Think the map was a bit spread out - would have worked just as well with the whole thing on one screen and everything moving slower. Also I really wanted a "select all army" button. The (non) pathfinding style was fine I thought - didn't cause any problems. Really nice little entry overall.
I love my skeleton army so much. I LOVE this game when my skeletons are all surrounding something and just punching it until it falls down. Whenever I have to move my necromancer I am annoyed, since he refuses to move onto bodies. Maneuvering him next to a bunch of stacked up bodies is very much a bother. I would also have liked to see something like push scrolling with the mouse; generally simpler controls. Juggling everything with the order around leads to lots of piles of bones. :(
"File Belongs to Non-Validated Account.
The resource you are trying access belongs to an account that has not yet been validated
Still have questions, or think we've made a mistake? Please contact support for further assistance."
Cant download it :/
Pretty interesting idea behind it,
although the massive spread on the unit can be a bit annoying at times, but pretty neat overall
Really like the game idea and the gameplay.
Graphic style is simple but effective.
Ambitious idea for a jam! Cool ideas, could have used more polish on controls, camera, etc.
A fairly nice idea and well made.
Has little to do with the theme, however.
I installed the C++ runtime, but the game still won't start. There's just an empty window...
Loved the idea, moving around the view was a bit slow but I really enjoyed the game!
I couldn't really get into this. Moving units and the camera around seemed quite awkward.
Pretty fun! Interesting trade-off between quantity and quality, given the time constraints.
interesting setting, nothing about 10sec though
gameplay is playable, graphics are great
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I get a "msvcp100d.dll is missing" error when I try to run your game.