August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Hotfix 28 August:
Ok... when fixing the bug i created other WORST: the clock was stopped. :(.
Please, anybody downloaded the game that day, I encourage to redownload it. Sorry for the inconvenience!
WHODUNIT
(Ludum Dare Jam #27 edition)
- Requeriments -
Java 7
A keyboard
- The Game -
Someone has killed the grandfather of the family and all of you are trapped in the mansion with the killer! Whodunit?. Search the clues, press the suspects and find the murderer before he or she kills everyone!.
Every 10 seconds one person inside the mansion will be killed by the hidden murderer. Try to unmask him (or her) before are you alone.
Win the game discovering the murderer, but it not the only... Save more lives to win with better marks!
- Credits -
Desing:
Victor Perdomo Pastor
Antonio Perdomo Pastor
Programing:
Victor Perdomo Pastor
Graphics:
Victor Perdomo Pastor
Antonio Perdomo Pastor
Audio:
Freesound.org (sfx)
Garageband (music)
- Controls -
Esc: Quit the game
Cursor keys: Move (game screen), select clue (inventory screen)
Spacebar: Search, Talk
L. Alt: Point a suspect like the murderer
Enter: Enter and exit of the inventory screen
- Gameplay -
Guilty chart: show your top five suspects.
Clue: show your activated clue. Use it to interrogate the suspects.
Timebar: show the seconds before another suspect is killed.
- Pro-tip -
Be very careful pointing the suspects, one error and you are dead! Try to break the most alibis as you can to make the Guilty Chart more reliable.
Like a true detective, take notes is a must! Take notes about the clues that don't break the alibi of a suspect.
- Final words... -
Thanks to our family and friends for their support, and the Ludum Dare's organization and users for made this possible.
We are very tired after 72 hours of (funny) work, so excuse us for the typos :P
Downloads and Links
Ratings
![]() | Coolness | 69% |
#22 | Innovation(Jam) | 3.86 |
#32 | Mood(Jam) | 3.89 |
#32 | Overall(Jam) | 3.86 |
#50 | Theme(Jam) | 3.71 |
#50 | Audio(Jam) | 3.69 |
#57 | Graphics(Jam) | 4.23 |
#137 | Fun(Jam) | 3.32 |
#183 | Humor(Jam) | 2.84 |
Comments
How does one run this puppy? Trying java -jar Whodunit.rar and getting the ole "Invalid or corrupt jarfile"....
I've got this error message when entering the main game scene (tutorial is okay):
Exception in thread "LWJGL Application". No uniform with name 'colorFilter' in shader
My OS is Windows 7 with JDK 1.7.0_07
@awesomesauce You need to uncompress the rar, but if you can't, I added a link only with the jar ;)
@turnA Thanks for the info, I think is fixed now.
The graphics is really great, but I have no idea what I am doing.
This. Was. Awesome!
At first, I was a bit confused, but after 30 seconds (and a couple of murders), I fell in love with this game. This is so awesome, and the interpretation of the theme is really cool!
If you continue on developing this (and I really hope you do!), you can take the 10-second limitation out, maybe replace it by 30 minutes or something. Please, make a full-fledged detective game like this! :)
I really liked this game. It's incredibly difficult and took me a few goes to work out. The music and timing help make the game feel very frantic. Reminds me of "Where's an egg?" By homestarrunner. The art was really good, the interface is confusing, (eg. characters are described by name, but you can only see their images). It's workable.
Overall very good work.
aaaand the first dude to take 5 stars out of me iiiiiis you! :D really loved this game. the art is awesome. you chose the right music, and most than anything theidea is genial . i agree with manabreak, we want an indepth development of this game, i would be the first buyer :D
Interesting take on the 10 seconds theme! The game provides quite a challenge too.
Trying to go up/down the stairs and standing at the right spot to pick up evidence was somewhat hard, along with the evidence selection.
Whoa, great way to use the theme! Really liked the setting, the graphics fit well, and the audio helped to set the mood. Great game, overall.
At first I don't understood part of the mechanic (my fault, I hate the tutorials xD) and it was a bit tricky, but in five-ten minutes I discover what I'd to do and the game became really beautiful.
The graphics are awesome and I love everything that has to do with detectives, so, this game has been a good discovery for me (and for whoever that play it, I think).
Congratz!
Real cool graphic indeed. I can't figure out what to do though. I found clues, but i don't know how to raise suspect... i will try this again later!
@Lidfrid You only need to be sure that have a clue selected and press the spacebar near a suspect. If the clue is related with him, the suspect rate will go up.
I love the art and lighting effects.
I really like how you put all this together it has excellent mood and is a fun play.
Wow, this one's a keeper. Looks, sounds and plays wonderfully, I'm really enjoying this. you should definitely do more with this one.
Awesome entry! Hard too. If it was easier to go up and down the stairs I would have stood a better chance.
It's a great system, and fun to navigate! The pressure is really turned up with the amount of information that I need to sift through. So far I've had no luck connecting clues to suspects, and I don't tend to know who is in the house or where, so the gaps in my understanding are a serious barrier against my victory. However, that doesn't dampen my fun too much, as I'm sure I'll figure it out eventually!
I have reuploaded the game fixing a crash dump caused by the "maid" and "thief" when they appear together.
Thanks for all comments and we're preparing a version of 20 seconds of time and slower movement. :)
Ok... fixing the bug i created other WORST (the clock was stopped :(). Please, anybody downloaded the game previously today, redownload it. Sorry for the inconvenience!
Amazing. This game is awesome, and the theme... omg, I want a full game of this plz.
This idea is awesome, and the game is beautiful. I would definitely play this game if you developed it further (and maybe increased the 10 second timer drastically :P
Very nice interpretation of the theme!
This is awesome. It's well realized and very fun to play. Great job!
Investigating and interrogating takes far too long in my opinion. Takes away from the otherwise (great) frantic mood.
Beautiful artwork, animations and music, really atmospheric. The mechanic is excellent too - I only wish the 10 second limit could be extended! I hope you develop this further - it has heaps of potential.
Incredible work! The visuals are great, and the idea itself is pretty unique. I think it's too hard to try to figure out the mystery with people dropping every 10 seconds :P pretty fun nonetheless tho! I'd love a post compo version with a more relaxed investigation period!
I can't play because I'm on a network that blocks dropbox. It looks really interesting though, and shout out to a fellow libGDX developer!
Shameless self-promotion: I offer free Java hosting at http://StaticVoidGames.com if you're interested!
This is probably one of my favourites in the jam. My only problem was finding out how to climb and descend the stairs! Great use of the theme, some solid detection mechanics and the fact that it's randomly generated makes it soo replayable! Fantastic work guys!
Pretty nice graphics and gameplay, although I don't think the "10 seconds" theme worked well with this genre. Good job.
I really like the graphics style although the fonts could be in a higher resolution. The sound is also very athomsheric. I don't like the 10 second time limit. It makes the game hectic.
Very energetic! Wow!
Condensing a whodunnit mystery into 10second chunks.
I felt so guilty everytime a new person was murdered :)
Fantastic graphics and mood, kudos!
hahahaha everyone dies!
It was hard to figure out what was I doing, but the game is awesome for the time available.
Great work!
Thanks again for the feedback. We're working in a new version post-Ludum Dare. :)
Nice game but does not fit the theme at all.
10 seconds to investigate is ridiculous.
that's a redoncoulous amount of pixel art to do in one day. super hard through.
Very well done game, amazing graphics, sort of on the hair side though. I featured it in my LD27 compilation video series, if you'd like to check it out http://www.youtube.com/watch?v=WX5erHA1DPE
Really nice game, love the mood (especially the shadows). The 10 sec make it very hard thought :)
Really solid idea, just wished it wasn't so finicky to investigate or talk to people, it's a little annoying trying to stand in "just" the right spot. For such a fast-paced game the interruptions when talking/examining break up the flow a bit too much. I just really wished it was a rapid-fire sort of crazy investigation game. Still solid stuff.
The graphical style is really good and the idea for the game is great. I would say that it's quite a difficult game and there's a lot of trial and error. There is quite a lot of confusion and misdirection on the part of the suspects which keeps it interesting. Very fun and challenging game!
I couldn't manage to suspect anyone.. I used the web version. I need to click on the portraits to suspect someone, right?
LOVED IT. IT's awesome! Didn't manage to solve the case but the game is certainly well done, it's fun to play and definitely sets the mood!
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