August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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by TaleLore - 48 Hour Compo Entry

Droplet is a game where you control a thirsty water droplet who is doomed to evaporate under the harsh light of the Sandpit and must delve deeper into the earth to find somewhere dark and damp enough to survive.

Control the water droplet with the arrow keys. The longer you stay out of water the more you evaporate.
Going to a water pool replenishes your hydration bar. If the bar goes down, you have to restart the level.
Injuries cause you to lose some liquid, but you can survive if the injury is minor.

Hint: When you are a small droplet, you can use your size to your advantage.

This game was created using python with the Pygame and Tiledtmxloader libraries.
The levels were designed using Tiled.
The art was created in both graphicsgale and gimp.
The sound effects were made using bfxr.
The music was created using sunvox.
Packaged using py2exe.

Downloads and Links




Jicken says ...
Aug 26, 2013 @ 2:46am

The concept of this game was amazing, as well as the execution.

kevinAlbs says ...
Aug 26, 2013 @ 3:04am

Great work. I like the idea and the scattered messages.

PaidGEEK says ...
Aug 26, 2013 @ 3:12am

I like the idea of finding most optimal path so you don't die. In this case water.

ratalaika says ...
Aug 26, 2013 @ 1:44pm

Nice work and great idea :)

timtipgames says ...
Aug 26, 2013 @ 1:51pm

I found the collision detection with the projectiles a bit inaccurate leading to some painful deaths. Other than that I really enjoyed this game :)

Gaspard_ says ...
Aug 26, 2013 @ 1:52pm

Some parts are just Hard, but i like it!

Xaychru04 says ...
Aug 26, 2013 @ 4:45pm

Good game! Very frustrating at some points...

BradleySmith says ...
Aug 26, 2013 @ 11:33pm

Really neat take on the theme, although challenging this is quite fun. :) Nice pixel art too, rated highly. :)

doonay21 says ...
Aug 27, 2013 @ 9:57am

Nice concept. I like how you used theme in there.

Clavus says ...
Aug 28, 2013 @ 7:51pm

Pretty nice game. The collision detection on those pointy projectiles seems off though. Music got a bit annoying.

bvanschooten says ...
Aug 28, 2013 @ 8:23pm

You made quite an atmospheric game within 48 hours. I did not find the levels too difficult. A bit more graphical variety would further increase its sightseeing appeal, even if just different background-wall tiles for each level. The collision needs to be tighter. The music became grating after awhile.

mutilator says ...
Aug 29, 2013 @ 12:25am

This is a fun game, with good graphics and sounds.

thegrimace says ...
Aug 29, 2013 @ 12:31am

The collision detection was a bit wonky, but otherwise it was alright.

phaed says ...
Aug 29, 2013 @ 2:42am

Super creative idea. Great level design in an LD timeframe.

Aug 29, 2013 @ 4:47pm

Cute Game! For some reason it wouldnt record in fraps though :/

Solifuge says ...
Aug 31, 2013 @ 2:45am

When I heard the name, I thought it was going to be sideview, with you as a droplet sliding along ceilings and dropping down into space below. Very neat concept and execution, and I liked your interpretation of the theme! Thanks for putting this together.

imef says ...
Sep 15, 2013 @ 12:08pm

Nice game! With a bit of polishing it can be even better! :)

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