August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Jump Drive

by smotko - 48 Hour Compo Entry

Jump Drive is a new kind of warp drive. It allows spaceships to travel vast distances at the blink of an eye. Jumping between planets in your solar system has never been so easy. Do note that after each jump the drive needs to cool down for 10 SECONDS before it can be reused.

Using the Jump Drive is not a walk in the park. A highly trained professional navigator is required or else you'll end up in the middle of an asteroid field... or worse.

// move the ship with your mouse
// unlock the hardcore mode by finishing the game
// if you manage to beat the hardcore mode you'll get a small reward :)

Thank you for playing!

Downloads and Links




ericdpitts says ...
Aug 26, 2013 @ 2:38am

Neat little mechanic, nice, simple graphics too. I liked your music track, as well!

Lars Faust says ...
Aug 26, 2013 @ 8:41am

Surprisingly cool looking, with really neat level design for a 48h competition.
Liked it.

Nitrodeus says ...
Aug 26, 2013 @ 10:11am

Nice game, well done !
like the music.

smotko says ...
Aug 26, 2013 @ 12:15pm

@ericdpitts: thanks!
@lars: thanks, I wanted to add more levels but ran out of time :(
@nitrodeus: thanks!

BenWhi says ...
Aug 26, 2013 @ 2:00pm

Fun! It's a like a 3d version of Asteroids without a gun. The narrator + story were nice touches!

Sergey Mohov says ...
Aug 26, 2013 @ 5:41pm

I really like the music, reminded me of Osmos! I had a hard time controlling the ship and telling its current state of health, but that can be solved with a few new feedbacks, I suppose.

netguy204 says ...
Aug 27, 2013 @ 2:17am

"Rimmer, you dolt!" Nice work and way to finish. I think your game design suffers from a similar problem to mine: lack of player agency. By that, I mean, it doesn't feel like there's much a player can do to influence the outcome of the game. I love games that, even if they kill me all the time, always leave me realizing how I could have escaped the situation. Your game kills me all the time and leaves me thinking "Friggin Rimmer."

fullmontis says ...
Aug 27, 2013 @ 8:27am

I love the music, and the gameplay is surprisingly fun for such a simple mechanic.

N0_Named_Guy says ...
Aug 27, 2013 @ 5:52pm

Will post video review later.

N0_Named_Guy says ...
Aug 28, 2013 @ 9:32am

Video here:

Oxygamer says ...
Aug 29, 2013 @ 12:34pm

Simple graphics....good concept, but messed up with game controller. I wish you to fix that

udo says ...
Aug 29, 2013 @ 4:23pm

Very nice concept, I liked the gameplay style overall. More detailed 3d models would have made this even better. Overall, very nice!

RARoadkill says ...
Aug 31, 2013 @ 1:59am

Always a fan of space games, would love to see this with more detail added and more levels. Great job

fferro234 says ...
Aug 31, 2013 @ 7:08pm

Nice graphics and game. I like the dialogue from the captain.

Supercannon says ...
Aug 31, 2013 @ 7:10pm

Cool game, maybe could have had some feedback when you take damage, but a solid entry for 48 hours!

canvapps says ...
Sep 1, 2013 @ 10:14am

the idea is original, I just would speed up the time between stages.
Great work!

zconnelly13 says ...
Sep 3, 2013 @ 7:07pm

well done, I enjoyed it :)

Gonzo says ...
Sep 4, 2013 @ 9:35pm

One of my favourites so far. Brilliant mood.

dj_pale says ...
Sep 4, 2013 @ 10:15pm

Nice mood, idea and fun dialog. BTW: It says that the music is from Soundcloud, is this your own? If not it would be a JAM entry :/

smotko says ...
Sep 5, 2013 @ 7:59am

Yes the music is not my own. I've misread the rules a bit and I'm not sure what to do now :/

g_o says ...
Sep 9, 2013 @ 7:03am

Haha nice game!
It was well done, and the officer is funny :D
Great job!

g_o says ...
Sep 9, 2013 @ 7:04am

What libs did u use?

smotko says ...
Sep 9, 2013 @ 4:53pm

I've used threejs for the graphics and cannonjs for the physics.

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