August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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This game is a Choose Your Own Adventure Game with a 10 second time limit on all your choices.
You play as an average citizen in a post-invasion society, but all the while circumstance seems to conspire to drive you toward rebellion.
The CYOAG engine was built inside Unity3D.
I used TextWrangler to write the story.
BFXR to make the timer-end beep sound effect.
I used Photoshop for the art.
Fontstruct was used to create the ingame font.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#68 | Mood | 3.66 |
#136 | Graphics | 3.75 |
#174 | Overall | 3.51 |
#206 | Humor | 3.00 |
#352 | Fun | 3.18 |
#420 | Theme | 3.31 |
#492 | Innovation | 3.05 |
#928 | Audio | 1.49 |
Comments
Man, this was really nicely written! I like how you used the 10 seconds to push the player forward. Simple but good!
An excellent entry. I think the timer would have been better if it gave you a sound for the 5 second warning or something.
The visuals were quite consistent with each other and the story was extremely well done.
Nice entry.
@MrBlade, the sound only beeps if it forces a choice for you.
@Pestodesign thanks! One of my friends told me "This fixes all the problems with Choose-Your-Own-Adventure games."
@OkayHughes I tried to make a warning sound, but it never really worked.
Wow awesome art and so much of it! It was a bit too much reading for me, but that's how I am.
Overall one of the best entries i've seen so far :D
Fits the theme very well, has awesome graphics and it's innovative too
this is AWESOME ! its perfect of a new hollywood movie, and the quick choises are a great form of put the player into the story.
This is absolutely amazing. The most fun I had out of the 15 games I have played so far. The time presure and nice pictures really pulled me into the story.
Very good graphics, the story is well done. I'm not a fan of the "10s to choose" gimmick, but that's just me, and it's really well-employed here. Congratulations!
Well written - which isn't something I often find myself saying with LD games. And the artwork works really well. Just one thing, though - the Unity web player doesn't work on Linux, so a separate build would be useful.
I like the graphics and the story. Gripped me even though I didn't play long. Good job in general and with the story and graphics especially!
great writing and visuals! really impressive, it's only the ending that i didn't quiet like, but overall a good story and interesting setting. nice use of the timer to, simple but effective.
I really, really liked this. I ran through the game twice... the story was pretty standard though very engaging... in the end I got the jerk high-profile job! The graphics are of course polished and great... audio would have worked wonders, too bad you didn't put any :(
Good luck!
Very impressive. The art is nice and it tells a full story blow by blow. Pretty funny to boot.
Really nice! Interesting story, it never started to drag because you had checkpoints covered. Good job!
Wow! That must have been a lot of work. One of the best games I have seen thus far. Sometimes the text was a bit long to read in ten seconds. But that is a minor complaint.
Nice story. Playing it again, there don't seem to be that many different paths to take, but when I played the first time, it felt like a huge world. Nice job with that :)
I like the entire mood of the game and the style of the art.
Good job.
Great game but the 10 secondes to choose look like you introduced that just for respect the theme and not create the game for the theme. Anyway it's a really greatgame and.
The 10 seconds to choose was the initial idea of the game, but it ended up playing a more minor part than I would have liked.
If I work on it more, I'll change where the timer shows up, instead of being every single choice.
WOW, really awesome dude! Great story and setting and I loved how forced I was to make decisions!
>"Pack your things and leave"
"You have no things here"
@N427 The pack your things and leave was one of my favorite jokes. If you chose to pack your things and leave it just sticks that "You have no things here" card inbetween.
Nice job turning a choose-your-own-adventure into a game. I wish that there was slight movement in the scenes, but that's pretty nitpicky for a 48-hour jam. Good execution on the story.
I got vaporized into a pool of carbon dust.. : ( I'm really liking this game so far man I think it's been years since I've played a cool choose your own adventure (Used to like reading them when I was young though) 5 stars from me.
Nice work. There was a surprising amount of art work, I found the style of it consistent and really well done.
The use of the theme via the count down timer didn't end up effecting me much, since I tended to read the text, look at the image and make a decision before the timer got in the red.
Found it an enjoyable experience overall, good job.
Really enjoyed playing, nice storytelling and pixel art style you have, rated highly. :)
Ha, pretty funny and nice drawings ;) I kind of like the rush that the 10 seconds creates too ;)
Nice work! Really effective storytelling, both text and visuals, given an extra boost by the 10-second mechanic. I thoroughly enjoyed playing this.
I liked this! Normally text/decision games bother me, but not here. You checkpointed me and reduced loss. Things were also very very fast so no time for short attention span to kick in. Plus, aliens... I got a They Live vibe from it. Good stuff. Loved all the art and changing locations. For a game with no sound it had mood.
The visuals and the writing are both pretty good. I like that you let the player pick different choices after dying, that saved me a lot of clicking and helped keep me in the moment of the choice that was made.
A very nice little game with good visuals. I like your use of the theme. The only things I would change would be to make it a little more obvious when you had infinite time so that you could sit back and read slowly and to add sounds.
Nice to see a good text adventure which was actually engaging.
Great game! I played it a few times, and got two different "true" endings.. and died in three different ways. Good stuff!
The graphics are very nice, and the story is decent.
Good job.
Thanks a lot for your comment on Lost in the Darkness! I understand what you mean - well, they were actually supposed to look small and helpless in the light and quickly scuttle out of there. But then I never came to make the more menancing enemies... :) (Post-compo version later!)
A choose-your-own-adventure game with simple, but great art? In 48 hours? Sweet! The mood's there (I especially love the meeting scenes), I just wish there were music and sound effects to underline it - but then again, 48 hours, right? The timer was a nice idea, but since there wasn't much text, I never felt really rushed.
Pretty good job overall!
Great game! It would have been nice if there was a more obvious link between the story and the fact that you only have 10 seconds to decide what to do.
Hey everyone who rated me, thanks for rating me! You guys are all awesome!
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Nice job!
This is a pretty great game all around. Nice use of unity, great visuals, and a pretty solid story.
If I did have to gripe about one thing, it would be the sound, except for the the one blip at the beginning, I didn't hear anything. (Maybe it was just the route I took or something.)
Can't wait to see if you do a Post-Mortem!
Keep it up!