August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
Hi all :
This is my second Ludum Dare entry, and first entry with graphics :)
I made simple puzzle game :)
Good luck ;)
Downloads and Links
Ratings
![]() | Coolness | 58% |
#232 | Audio | 3.13 |
#549 | Innovation | 2.97 |
#606 | Humor | 2.16 |
#686 | Mood | 2.56 |
#751 | Graphics | 2.58 |
#966 | Overall | 2.59 |
#1007 | Fun | 2.31 |
#1009 | Theme | 2.56 |
Comments
Interesting concept, a little hard to understand the first time but once you got it its a nice game :)
Didn't quite understand how I got different times even when it looked like the same layout, but apart from that it was entertaining
Entertaining little game =)
Took me a while to figure out what you meant by "jigsaw", but managed to beat the game eventually^^
Thank You all for comments :)
This is very support me :)
@X-0r, seriously I don't know "jigsaw" word. This one word is translated from my language to English in Google Translate ;p
I like how you made the game up using only Java buttons with images on them! Rules are a bit confusing, but I manage to beat it twice! =D
I don't think I fully figured out what was going on - I thought I had to put the tiles together like one of those tile-sliding puzzles, but I beat the game several times and they didn't look like they were fitting together at all to me. Great sound and music, though!
Very interesting idea, although I found it very difficult to trace / discern paths within a short period of time. Not sure if the tiles are too "noisy" or something. You might want to add some easier puzzles to earlier stages (or increase the time limit), if you're thinking of developing this further. Aside from that, the aesthetics are actually pretty good.
This puzzle is more of a sliding puzzle than a jigsaw puzzle. Interesting idea in general, but more work needs to be done.
Somehow, the map tiles doesn't really connect to each other and I still end up winning. Some map tiles were a little out of place to really see the black lines connect each other. Still, I like the idea to align the map tiles to get from start to finish.
The controls and button pressing obviously needs work as the sliding is buggy. Hope those things get fixed up when the game's development continues.
Great music, but the game is a bit visually complex for ten seconds. I mean it takes way more for the eyes to read the tiles.
Nevertheless, great music, great atmosphere.
Did you realize the rules don't allow you to just use someone else's song, even if it IS creative commons music? You're allowed to remix creative commons sounds, but just plopping them in your game is against the rules.
That said, it's an interesting concept, but when the puzzle has been figured out, the graphics don't actually look like they match. I have no clue what path my thief took to get to the ship.
@Crowbeak thank You for comment. Really I don't know about music. So I will remove music from game ;)
Or maybe I will remix this song? I don't know...
And I know about this little bug. Probably today I will fix this and do something with music ;)
Sorry, I get a
Exception in thread "main" java.lang.NoClassDefFoundError: LDGame/jar
Caused by: java.lang.ClassNotFoundException: LDGame.jar
Endurion I don't know why You have error :(
Me and other can run this without any problems...
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
Funny little game. Kind of nice-for-ear music :)