August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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10s dash

by shalmezad - 48 Hour Compo Entry

Finally managed to survive a Ludum Dare compo!
Instructions are in game.
Source code can be found on my github page here:

Downloads and Links




Aaants says ...
Aug 26, 2013 @ 10:40am

Cool :)

Not sure if it was a design decision or just an engine issue, but it'd be good if the key you had held in stayed active when the level switched (would make the falling part easier, at least)

elementz123 says ...
Aug 26, 2013 @ 2:27pm

At first I thought the upper right most room exit was water that I had to jump over. Other than that, pretty fun game!

udo says ...
Aug 28, 2013 @ 1:09am

High Score 5449. I loved this, so extremely simple yet so addictive. Thematically this would have been right at home at the last LD too when the theme was minimalism ;) Some basic sound effects and/or music would have made this game even better. And maybe a way to curb the repetition a bit when starting over after dying. Great game though overall!

Sep 1, 2013 @ 2:38am

Nice game! A little bit short, you should add more levels !

The Evil Cult says ...
Sep 10, 2013 @ 6:25am

Nice. Good use of the theme. A little short but that's the nature of these things. Movement wasn't quite there for me but pretty close. I managed to finish on my third try.

Jacob123 says ...
Sep 11, 2013 @ 1:53am

Cool game. The trick level got me. Some brighter, happier colors would sell this.

Sep 11, 2013 @ 2:13pm

Nice, solid little platformer. Player was moving a little slow, but other than that the controls felt surprisingly good. Graphics are nice as well. I'm not a fan of the Game Over mechanic though... playing through all the levels again each time makes it quite daunting, especially since, as I said, the player moves quite slow. However, if everything was sped up a little, and maybe with some fast engaging music, this might actually be very addictive.

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