August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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by euske - 48 Hour Compo Entry

Reach the end of a busy street without being knocked out by nasty people! Use powerups wisely, which last exactly TEN SECONDS.

NOTICE on Linux version: you need to install an Arial-compatible font.

EDIT: the goal is to gain more score (not just to reach the end), which you will find difficult when you use too many powerups.

EDIT: a bug that your speed hasn't been reset after replaying was fixed.

Downloads and Links




Aug 26, 2013 @ 1:11am

I think I had a seizure.

Good idea, just holy crap is there a lot going on at once.

Aug 26, 2013 @ 9:00am

Good concept idea. The road is a little bit overcrowed but fun game :)

Xaychru04 says ...
Aug 26, 2013 @ 11:10am

Great idea, but 10 seconds is too short. x)

Ghostik says ...
Aug 26, 2013 @ 6:56pm

A lot of stuff on the gaming screen :D

MidCry says ...
Aug 27, 2013 @ 10:22am

nice game
but that timer on screen is so big :D

MvdLaar says ...
Aug 27, 2013 @ 2:15pm

There are waaay to many powerups; it's basically a continuous powerup game.

Good effort nonetheless!

ezolotko says ...
Aug 27, 2013 @ 3:21pm

Great dynamic feel

folmerkelly says ...
Aug 28, 2013 @ 9:08am

Yesssss all of the things on the screen forever!

In all honesty it might be too much but still, I like experiences like that, when everything just gets thrown at you

Kragnir says ...
Aug 28, 2013 @ 9:08am

Powerups are too frequent, only difficulty is the fact that the jump powerup is quite bad. Interesting game that could use some rebalancing.

klianc09 says ...
Aug 28, 2013 @ 3:34pm

The powerups are actually counter-productive as they prevent you from getting any score.

Zap says ...
Aug 29, 2013 @ 2:39pm

Yay! I got a smiley face!
It's a bit too easy- the biggest challenge is putting up with the overwhelming visuals.
The tile texture of the ground was strange- sometimes it didn't move at all, sometimes it went really fast. It never seemed to move at the speed of the character, this just added to the overwhelming-ness.

GigaBass says ...
Aug 31, 2013 @ 4:30am

Abit too overcrowded bt fun for a fast play :)

Codexus says ...
Aug 31, 2013 @ 10:04pm

Nice little race game, it was fun. It could be improved by polish it a bit more with effects and better graphics.

plop says ...
Sep 7, 2013 @ 1:51pm

Lovely audio! Crowded it is indeed; makes it a bit chaotic.
Power-ups could be more fun - it is a bit boring to do nothing while waiting for 10 seconds to pass; but judging by the title that's maybe the point :P
Well other than that's it's a really fun game; I loved it!

goyal says ...
Sep 8, 2013 @ 1:25am

Nicely done.

The countdown timer takes the whole screen. Its too hard to see anything behind it. May be a little transparency on it will help. 10 sec feels really long when watching the count down timer on the screen.

Jezzamon says ...
Sep 8, 2013 @ 7:37am

I really liked the music in this!

lesterpig says ...
Sep 8, 2013 @ 9:36am

Nice work ! Very fun ;)

goerp says ...
Sep 8, 2013 @ 11:23am

haha, LOVED the music!

Sep 8, 2013 @ 12:35pm

Nice game, but the countdown should be smaller, you can't see a thing behind it... :(

manuq says ...
Sep 8, 2013 @ 6:47pm

I like the continous flow of basic shapes. You just need to polish the balance of things going on, as others said, and you'll have a great simple racer. Congrats.

Sascha says ...
Sep 11, 2013 @ 2:22pm

Actually quite fun, but 10 seconds was a bit long for the powerup duration. And the giant numbers blinking over the games were annoooooying! Good work otherwise!

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