August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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The Lodge

by BleuLlama - 48 Hour Compo Entry

The Lodge is a Twin Peaks-themed text adventure.

You are in The Lodge. You do not want to be here. You have 10 seconds before you will die. The problem is that it will take you longer than 10 seconds to go through the right curtain-exits to leave...

Downloads and Links




BleuLlama says ...
Aug 26, 2013 @ 1:13am

I had made this text engine for a previous LD project (MiniLD 42), but never was able to finish it. I had about 5 hours of time over the wekend to write this... most of that time was spent improving the engine. It's a LPC-MUD inspired engine that uses Lua instead of LPC, and is single player. I had fun, and I know it wont score well, but I don't care about that. Enjoy and have fun!

Endurion says ...
Aug 26, 2013 @ 7:35am

Aww, dang. A Windows version would be great.

BleuLlama says ...
Aug 26, 2013 @ 1:16pm

Windows version is on its way, and will be up later today. (Need to get my mingw environment sorted out)

BleuLlama says ...
Aug 26, 2013 @ 6:46pm

Windows version now available. Note that the text interface will have some functions not yet implemented (if you type 'help' it will list some things I didn't get to implement yet. Sorry about that.

soerensen3 says ...
Aug 28, 2013 @ 10:58pm

wow, i will try this on my pi tomorrow!

HD408 says ...
Aug 29, 2013 @ 12:59pm

Tried the Windows version, but couldn't go anywhere. Used the device, it worked (if the watch was right). But that game says there are no curtains when I want to look at them. Couldn't figure out what to do, but nice to see a text game in LD, check out mine.

Endurion says ...
Aug 29, 2013 @ 1:23pm

Thanks for the Windows version!

I wonder how you're supposed to think of that particular move combo?
Finished it!

BleuLlama says ...
Aug 29, 2013 @ 2:03pm

HD408 - the exits go in the cardinal directions.

Endurion - understood. I didn't have time to add in the hints for the "code" for the "movement"... ;)

koe415 says ...
Aug 30, 2013 @ 4:24am

Cool submission. The game kinda freaked out when I entered just 'me' and 'move' with no destination. I guess my gripe with this game would be that it's too hard to figure out what I can and cannot do with the world. The majority of the combinations I tried turned over no results and so it turned into a guessing game. Then again I never play text adventures so ignore me if there are more understood rules at play here. Too bad because I wanted to explore this world.

BleuLlama says ...
Aug 30, 2013 @ 6:52pm

No. your concerns are valid. The "world" consists of two rooms. ;)

Codexus says ...
Aug 31, 2013 @ 9:07pm

The game wants way too specific input so it's annoying to have to try every possible synonym.

Sep 2, 2013 @ 11:15pm

It's really cool that you made the engine yourself. There's quite a bit of mood here, and I like the idea of the device, but unfortunately I have no idea how to complete the game. I figured out what the device does, but I don't know which way to go.

Implementing more verbs might be a good idea for the future. Once more, I'm impressed by anyone who develops a homebrew text adventure engine.

porglezomp says ...
Sep 7, 2013 @ 10:47pm

Awesome that you have a raspberry pi version! I'll be playing this on mine!

schnerble says ...
Sep 8, 2013 @ 3:06am

I found this a bit confusing, and wasn't really sure what I was supposed to do... nice to see a text adventure here, though, and maybe with some more time it could turn out well with some more options of things to do, and maybe some more hints. I couldn't tell when I'd done something that worked or not :) Also I found a couple of bugs - e.g., try typing "me" or "use music".

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