August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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by Thomas Ingham - 48 Hour Compo Entry

You play "The Kid" on a mission to disrupt the evil empire of lawn gnomes taking over the city. Head to their skyscraper and deal some damage riding wave after wave of BATTLE ELEVATOR!

AWSD to Move
Spacebar to Attack

Downloads and Links




drmanitoba says ...
Aug 25, 2013 @ 11:33pm

Sad, I can't get it to work. Controls don't seem to be doing anything...either that or this game is seriously esoteric.

Thomas Ingham says ...
Aug 26, 2013 @ 12:07am

You don't have player control until you see the word "BATTLE" and hear the bell.

orangepascal says ...
Aug 26, 2013 @ 7:37am

took some time to load, probably due to the graphics? pretty impressive for such a short time! pretty violent game btw ;)

Aug 26, 2013 @ 12:33pm

The title is brilliant :)

zzForrest says ...
Aug 27, 2013 @ 3:06pm

Not going to rate it since I couldn't do anything in the game, not even move once the bell rang. Resetting the game seriously has to replay the whole title sequence?

grozamorei says ...
Aug 27, 2013 @ 3:19pm

game is ok, but srsly guys, scenes between actual gameplay is tooooooo long.

johnl says ...
Aug 27, 2013 @ 3:22pm

I could get it to work (I think) but it was a fairly odd experience. The game took ages to load and then between each wave it also took ages before anything happened, during this time the camera seemed to bob around and alternately look at the wall and then the player for no apparent reason.

Once the level finally started I couldn't understand what the AI was trying to do, except that they seemed to really like walls and firing ornages up into space.

Its pretty impressive that you made a working 3d arena and the camera work with it gliding into the top down perspective was pretty cool, its just a shame that the game seems so stop-start with no real gameplay in between.

Aug 27, 2013 @ 3:29pm





Actually really great job. Balanced, fun gameplay, admirable graphics, hilarious. Thanks for the laugh.

haxpor says ...
Aug 29, 2013 @ 12:59am

I love those roaring voice in mainmenu, ha haa, and the title name shouting out as well, really hilarious :)

Btw, I have to wait for "Battle" text first then controls kick in, at first I might give up.

Almax27 says ...
Sep 7, 2013 @ 9:45pm

Not sure what's going on with the camera between the kicking ass moment, but punching on everything is always good :D

larb says ...
Sep 7, 2013 @ 9:53pm

Same experience here. The loading/transition screens are really long. I want to play, it looks fun.

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