August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Rabbits and spaceships !

by rianoto - Jam Entry

A small game I made.

Every 10 seconds, the number of rabbits increases. But in your spaceship, they drink all your water reserve!

You have to get rid of rabbits.

In your spaceship, you have 4 destinations (these may be ice planets (+water), mining planets(+oil), agricultural planets(-rabbits) or developped planets(+crew));

Your crew can eat rabbits or burn them with oil.

Downloads and Links




Drachlen says ...
Aug 27, 2013 @ 12:17am

Initially there's a lot going on here, but I played with it for a bit and started to figure it out. I did notice my rabbit value could go negative, so I think I had unlimited food? I think if you added some visuals, you could have something pretty neat.

immanuela says ...
Aug 27, 2013 @ 12:22am

I had a bit of trouble understanding what to do. I think it's a survival type game but not sure. Some instructions would surely help :)

rianoto says ...
Aug 27, 2013 @ 4:32pm

I added some instructions immanuela, sorry, I was very tired when I finish the game, so I decided to add them later.
Drachlen, I fixed the bug of the negatives rabbits.

Thanks to have play my game :)

Mago says ...
Aug 28, 2013 @ 5:50pm

Interesting idea, as some mentioned above it would be nice to add some visuals and descriptions in game. Nevertheless it was interesting to experiment and figure how things works.

OkayHughes says ...
Aug 28, 2013 @ 5:51pm

It was a little hard to figure out exactly how often you could eat or use oil. Once I got the rhythm figured out, though, the game became quite fun. For a small game it plays quite well. Good job. My only suggestion would be to add timers or indicators of how long it is until an action completes or can be done again. Good job.

BenWhi says ...
Aug 29, 2013 @ 1:08am

I won, but I'm really not sure why :D Anyway, congrats for writing all the JS yourself and not using an engine!

Nick Weihs says ...
Aug 29, 2013 @ 9:18am

I won, but I'm not really sure how. Seems like it would be an interesting balancing act game, but I couldn't quite figure it out.

panurge says ...
Aug 30, 2013 @ 7:44pm

Nice idea but I second the suggestion of having indicators of some sort to show how long things are taking.

tigerj says ...
Aug 31, 2013 @ 3:13am

very unique entry. I like the premise and the style of your game. thanks.

hypp says ...
Sep 7, 2013 @ 6:59am

I didn't quite understand what to do?

Zap says ...
Sep 7, 2013 @ 7:11am

I also won without knowing what I was doing. I felt like I was just randomly clicking and everything I clicked on told me to wait.
It's a very cool premise though- reminds me of the spectacular game 'Candy box !', and could really be something with a bit more work and clarity of instructions.

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