August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Railway Rage

by Komradus - 48 Hour Compo Entry

Welcome to Railway Rage!

You play as a magical star like creature, and you're mad at the local railway company, don't ask why.

Every 10 seconds, a train will go by, and every 10 seconds, you will want to destroy it.

Fire your missiles at the passing trains, but watch out for those little dudes standing on top of said trains, they have deadly hard hat missiles which will mess your day up, unless you deploy some shields, then you'll be fine.

Every train car destroyed awards you ammo and points, every person and missile shot down also awards you points.

Watch out, you only have 10 health points to get the highest score you can possibly get, good luck!

Developed in Unity Free, using:
- and Inkscape for graphics
- Sunvox and BFXR for audio

There's a bug with the sound muting, while it works in the editor, once built, the game refuses to silence the world, I'll get to that soon.

Yeah, I'll put more effort into the GUI next time.

Downloads and Links




Beardbotnik says ...
Aug 26, 2013 @ 3:30am

Cool art style, the sound could get a little annoying after a while, but overall it was really fun. The gameplay set up was pretty well done too.

zillix says ...
Aug 26, 2013 @ 3:52am

this was really entertaining. it was fun seeing a traincard spinning around uncontrollable after taking an indirect hit. I love the absurd concept

Andrewves says ...
Aug 26, 2013 @ 7:23am

I really enjoyed playing this. The concept was unique and the simple visual style worked well.

Red Mike says ...
Aug 26, 2013 @ 12:13pm

Really interesting. I liked the graphics. A bit too fast-paced during battle phases and too slow-paced between trains, starting out. Quite fun though.

Acrimiens says ...
Aug 26, 2013 @ 2:47pm

Looks awesome, i like the graphics

Yaguar says ...
Aug 26, 2013 @ 3:30pm

Web link is returning: "This web page is not available"

dmastergames says ...
Aug 26, 2013 @ 3:35pm

Good Game :) well done and good luck

Sebastian says ...
Aug 26, 2013 @ 6:23pm

Pretty cool, missile noise is really annoying though XD

Aug 26, 2013 @ 7:00pm

Looks great and the music is good. A little too easy though, I gave up at 3015 points with most of my health still. Really good overall though.

tamirespp says ...
Aug 26, 2013 @ 7:24pm

The missile noise is annoying, it feels very very easy but I think you did a good job on applying the whole 10 seconds thing as time and as health.

voltorben says ...
Aug 26, 2013 @ 8:33pm

got 5825!
I don't really know if the game got any harder the further you got. It seems a little easy, but boy did it feel good to spam those trains :D
Had me entertained!

Aug 26, 2013 @ 8:55pm

Well done. I enjoyed the physics of it along with the blood splashes. The music was good, the sound got a bit irritating for me.

TheBlueRage says ...
Aug 26, 2013 @ 9:50pm

Good stuff all around! Not much of a challenge... but fun!

psychomonster says ...
Aug 26, 2013 @ 10:40pm

Like the right click shild idea :D Styles is minimalistic cool!!

Aug 26, 2013 @ 11:05pm

Hello! I am making a sort of compilation of all the games I can. Your game is featured in this video!

DavidBittner says ...
Aug 26, 2013 @ 11:20pm

Cool game, pretty difficult too.

goyal says ...
Aug 26, 2013 @ 11:29pm

its fun to play. missile sound is little weird :)

avh4 says ...
Aug 27, 2013 @ 6:52am

Nice (and very smooth) physics effects with the train cars bumping into each other and the particles.

Ghostik says ...
Aug 27, 2013 @ 1:05pm

Really fun to play!

Aug 28, 2013 @ 4:35pm

A simple but fun game! The physics of the train crash and the people flying make it that much more entertaining. I like the art style too. Could maybe do with some more mechanics, but its good for what it is.

Colapsydo says ...
Aug 28, 2013 @ 5:06pm

Wooh 5125pts.
The work on gfx is really nice.
the gameplay has some great action and fun.

gravyhands says ...
Aug 30, 2013 @ 10:58pm

I liked that bullet flying sound, even though it got a little annoying at the end. Wasn't immediately aware that I had an ammo limitation and didn't like that explosion sound.
Overall, pretty cool. Liked the controls/concept.

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